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  1. #141
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by StarRosie View Post
    And if you can advance that far with just SSS, then why add a parser?
    Because SSS is a flawed concept that is far too detached from the realities of savage/ex content whilst it's current.

    Picking up a rotation and doing it in a sterile environment is one thing, actually applying it in Savage is another. Not to mention SSS has no means of demonstrating the need to hold or push DPS, keep GCDs going through movement mechanics, preserving stacks and buffs through movement, multi dotting. It's not even much use for working out an opener with the fixed time limits.

    It's a pretty obvious rush job in my eyes which is a shame as it could have been so much more useful and interesting than what it is.

    Quote Originally Posted by Tigerlilley View Post
    I also would like to know why you'd refuse information given to you.
    Afraid of change imo =(
    (6)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #142
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    Quote Originally Posted by Sebazy View Post
    Afraid of change imo =(
    I don't necessarily think it has to do with being afraid of change. I think it as difference of want and need. PS4 doesn't need a parser and honestly PC doesn't either. As long as you can clear content without one, there is not a need for it.

    If people are asking for a parser for the sole purpose of clearing already cleared content a fraction faster, then it is a want, not a need.
    (0)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  3. #143
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Jim_Berry View Post
    Having a parser is not required. Personally, I'm no dps god, but I can FEEL when I'm not doing a lot.
    Quote Originally Posted by akaneakki View Post
    [B]Let me ask you this. You do a savage or extreme primal. You enter and then you do really low (just a feeling you have) you do it over 20 times and you think you still do good and then later find out you didn't do so well as you thought it be.What would you think or feel at this point?.
    There is also a lot of people ''feeling'' they do good and they get out damaged by garuda egi. Or a PLD in full tank stance, even a DRK. So I don't get the point of the ''feeling'' you have. Read the post I quoted myself from.

    Quote Originally Posted by Jetstream_Fox View Post
    Almost as hilarious as you thinking switching to pc and using a parser made you better.
    Quote Originally Posted by Ailith-D View Post
    Having a parser won't magically make you a better player, using a parser to know where you are failing and working on that makes you better.
    What this guy said. It's also up to the person how they use the tool too. It made many of my ps4 to pc friends better, since they use the tool to help them out.

    Quote Originally Posted by StarRosie View Post
    Or you could just use Stone, Sea, Sky and practice to a mirror shine without a parser. That works too. .
    I didn't know that fights had no mechanics so beating SSS would be totally fine to do, but when you are in fight you do 40% less than you did on a actually SSS. Many people I know beat the SSS but means nothing when they don't know how to manage CD's in fights. SSS means nothing but knowing your rotation outside a fight not inside. Give a BLM a fight where to move a lot vs a BLM who stands still on a dummy... there is a big difference.

    Quote Originally Posted by Nyxn607 View Post
    IFor your third comment, again your term of fun and mine differ. Your definition of fun will differ from other people in your static/fc/group/friends how ever slight the difference may be. End of story.
    It wont make everyone improve, it will make people improve for those who wish to improve. It's a choice to use a tool much as a choice to leave 7 people alone in a group because they actually pull effort. No one should join a group when they know they can pull enough effort 80-85%. If a person did use a parser, they could improve yes, because they are using it and obviously trying to get better. If I gave a parser to you, that would be totally up to you, wishing to use it or not.
    Parser wont add a lot more harrasment than you think it will. If this was the case, then you might as well never use duty finder or chatlog, since it's already there and people can use it and call people out names. But why isn't it happening ALL the time? Because it's offensive, much as offensive calling people shit with a parser even without.... And I'm glad you said ''I'm not saying you will harass another person, because you use a parser'' You see, there is so many people with one these days and they don't.
    The parser will not only be a great tool to help people who wish to use it but it's a thing to call out people who claim they doing enough and say how everyone else is shit. You don't need a person to tell them anymore.
    And yes I agree, the term of fun of mine and yours is different. That's what I made the statement about fun. Your fun doesn't mean it's someone elses fun. That's why I was quoting you on the part where you said ''it doesn't matter as long you have fun''
    It's fine people have fun on their own time and also how they do things, but remember... the fun should INCLUDE EVERYONE, not just 1 in a group.

    Edit:
    Quote Originally Posted by Nyxn607 View Post
    I don't necessarily think it has to do with being afraid of change. I think it as difference of want and need. PS4 doesn't need a parser and honestly PC doesn't either. As long as you can clear content without one, there is not a need for it.
    Might as well tell people who actually follows a opener and rotation for every class to stop using the opener and rotations. Since those openers and rotations was optimized with a parser.
    (5)
    Last edited by akaneakki; 05-22-2017 at 05:05 PM.

  4. #144
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nyxn607 View Post
    I don't necessarily think it has to do with being afraid of change. I think it as difference of want and need. PS4 doesn't need a parser and honestly PC doesn't either. As long as you can clear content without one, there is not a need for it.
    That's a good point and I suppose a big portion of this debate hinges on the difficulty of the upcoming raid tiers in SB.

    If we see another Gordias, then I disagree, very strongly infact. Both A3S and A4S required a level of play optimisation that the overwhelming majority wouldn't be able to achieve with either a parser or at the very least, strategies derived from parser data. (And before the 'but muh SSS!', that doesn't teach you how to push DPS on Hand of Pain or burn key points of A4S in time to pull of the wonky strats the majority required to beat it)

    If the future consists of Creator grade raids though, then as much as I might appear as a zealot for parsers, I actually agree with you there. Absolute top tier DPS was pretty much optional in Creator from the get go, right from week one either your raid had strong DPS and you can skip a good chunk of mechanics, or you had slower DPS and thus had more mechanics to deal with as a result. Even Zurvan tells the same tale, it's a shame it wasn't quite tuned right and that people promptly lost their minds over it.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #145
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    Quote Originally Posted by akaneakki View Post
    It's fine people have fun on their own time and also how they do things, but remember... the fun should INCLUDE EVERYONE, not just 1 in a group.

    Edit:
    Might as well tell 90% of the people who actually follows a opener for every class to stop using the opener. Since those openers was made with parsers.
    You say to include everyone, which would mean SE would make a parser optional. Which is what we have now with third party programs, that they are turning a blind eye to.

    Might as well tell 90% of the people who actually follows a opener for every class to stop using the opener. Since those openers was made with parsers.


    What is your source for this? Without a source, these are just random numbers you decided to put in to make a point.
    (0)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  6. #146
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nyxn607 View Post
    I don't necessarily think it has to do with being afraid of change. I think it as difference of want and need. PS4 doesn't need a parser and honestly PC doesn't either. As long as you can clear content without one, there is not a need for it.

    If people are asking for a parser for the sole purpose of clearing already cleared content a fraction faster, then it is a want, not a need.
    That's cool and all, but we're talking about a hypothetical world where they did implement the parser and you're opting out of it by disabling it for yourself. I feel like that's pointless if the parser already exists, you're just denying yourself information.

    e: Also I don't really buy that optimal openers only exist because of parsers, it doesn't take a mathematician to do the maths necessary to work out what's a gain or loss based on potency alone. Parsers help you get a concrete number to prove your work (though simply just showing the maths you did would work just as well), but they're not necessary for actually figuring out your opener.

    A parser (in terms of one that just displays damage dealt, crit rate, misses, etc) is basically useful for one thing: Knowing how much damage you're doing overall and at certain phases of the fight (and how much you're critting + missing). I think a better argument that puts parsers in a better light is that we wouldn't know the accuracy cap for any of the raids without having a parser. You could sift your way through the entire combat log or stare endlessly at your floating damage to see if you missed, but it's far easier to just have the parser track it.

    There's two reasons I believe people are against parsers:

    1.) They're afraid they'll get called out for not pulling their weight.
    2.) They feel like they'll be unjustly called out for not pulling their weight when they've needed to sacrifice DPS to handle mechanics or their gear simply isn't high enough ilvl to pull the numbers others are expecting of them.

    Both of these already exist, people just don't say "you're pulling low numbers, bye". They either kick you or just say that they think you're underperforming. There's also the helpful instances that people often overlook (because it's easier to paint with big broad strokes) of people who actually can see you're pulling low numbers and help you. This doesn't even include people who can see that they're pulling low numbers and excuse themselves or ask others for advice on how to get better.

    Parsers give valuable information in a game where DPS checks exist and the end goal is to make the boss' HP reach zero. The amount of useful information gained from adding a parser far outweighs the microscopic amount of toxicity that would get introduced from the fraction of a fraction of players on PS4 (no toxicity would be gained from PC players as they already have parsers). It's, frankly, insane to me that people are still arguing against parsers in 2017 when PC players have had them since the game launched.
    (1)
    Last edited by SpookyGhost; 05-22-2017 at 05:26 PM.

  7. #147
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nyxn607 View Post
    What is your source for this? Without a source, these are just random numbers you decided to put in to make a point.
    It's not conjecture, the more reliant a class is on dot damage, the more dependant they are on parser data to truly optimise their overall DPS once you go beyond 'how big can I make my best nuke get?'. This is an unfortunate side effect of how the game currently presents data to the player.

    Loose chat log timestamps and horribly vague dot damage feedback is the easiest way to confirm this.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #148
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Nyxn607 View Post
    [/I]What is your source for this? Without a source, these are just random numbers you decided to put in to make a point.
    I wont go so much into detais but this thread [/URL] will give you some insight. Dervy use to be in the FC I am in now and he was standing on the dummy strike for hours to calculate with a parser and find out what's best for many classes out there. Heard about Ariyala website, where to find out your BiS slots? That's based on Dervy's and other peoples calculations from a parser.And why do you say random numbers?? And what I meant with everyone should have fun, is that most people want a savage clear or ex primal but wont do their job as DPS for example. Is it fun for me to wipe because 1 guy is causing us to wipe due to enrage? This game screams ''do this amount of damage or it will kill you'' So yes it takes away my fun and other people in the group who actually want to kill or farm something. If a person spends hours and hours for details for us, that's dedication and someone who actually tries to help out, unlike people who tries to call them ''elitist, toxic etc'' for using a parser. It's amazing how much a parser have helped a lot of players and still do.
    (6)
    Last edited by akaneakki; 05-22-2017 at 05:59 PM.

  9. #149
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    Nope. Parsers just add a layer toxicity to every encounter. Screw em. And fyi no one will care how big of a crit you got. My fc used to have a ban on parsers until ppl begged for them. Now on TS all u ever hear is them talking about there stupid numbers, it really divided a lot of folks. Don't need don't want it.
    (0)

  10. #150
    Player
    SpookyGhost's Avatar
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    Sep 2013
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    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by akaneakki View Post
    Heard about Ariyala website, where to find out your BiS slots? That's based on Dervy's and other peoples calculations from a parser.
    Aye, this is another important point. BiS and stat weights would be extremely hard to calculate without a parser.
    (1)

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