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  1. #91
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Sebazy View Post
    If it gives them the nudge they need to to realise that they have room to improve then that's a win in my eyes, from there it's easy enough to simply ask people or look up info.
    As for having no idea what to do next, we have mentors (lol), we have FCs, we have shells, we have a significant community of raiders many of which are happy to offer up advice if asked and of course we have a multitude of people who spend their time theory crafting and cooking up guides etc. Getting advice isn't the problem, knowing that you might want to seek that advice in the first place is.
    Parser aren't needed for that root problem the game teaching people how to play is. Its a problem in all mmos and every community falls into this trap of blaming the players and not the game. When I play street fighter I don't have to go and google Ryu's moveset I press pause and its right there they even have a mode where i can go practice in a live combat situation. That applies to every single other game genre out there why not this one?


    As for your other point in ARR is plain wrong the reason it was "harder" was because everyone was closer to the minimum ilvl to get into the dungeon so you weren't over powered for them like you have been in every single endgame hw dungeon past the first two
    as for extreme primals all of the hw ones demand much more of players since pretty much all of them have mechanics where if one person dies they kill another single person at best and wipe the group instantly at worst not to mention higher dps checks more complex rotations and mechanics
    (5)
    Last edited by thegreatonemal; 05-21-2017 at 03:31 AM.

  2. #92
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sebazy View Post
    As a healer absolutely np as long as I was also allowed to cast protect at the start as to avoid immediate suspicion With DPS I'm sure I could cook up some ghastly macro that would work sufficiently well to ensure I didn't get kicked from most runs, don't think I could get away with it on a tank tho =(
    Macros that use more than one ability would appear to break the 'spirit' of playing with one button - as you claimed. So would casting protect.

    Quote Originally Posted by Sebazy View Post
    The no carry thing kind of makes it tricky though, technically every dungeon/trial would be a carry due to the slacking I'd be doing by mashing that one button the whole time =(
    Just admit you're wrong and move on, you can't complete the game using only a single button(command) and you know it, hyperbole is hyperbole.

    Quote Originally Posted by Sebazy View Post
    Makes me kind of gutted that I have such horrible internet speeds at the moment, that'd be a pretty fun thing to do.
    Except you couldn't do it if you tried, no one can. remember this includes all the solo missions, story trials, primals and dungeons and you have a single command to pick from before you enter the content.

    The truth is that running content with level appropriate gear and skills, along with other players similarly equipped and skilled reveals that the game is not as easy as you would claim. Sure if you're over leveled and overgeared, the degree of difficulty drops through the floor, in particular in content with little or no level/ilvl sync. But that kind of content and comparison is not a true measure of the game's difficulty, or your skill. Everyone who out gears a piece of content by 50 ilvls or more will appear to be more skilled because they can clear with ease. IMHO, if you actually believe the nonsense you say about the difficulty of the game, you're fooling yourself.
    (3)

  3. #93
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by thegreatonemal View Post
    Parser aren't needed for that root problem the game teaching people how to play is.
    Absolutely agreed there, this really is the other side of the coin of this issue and I'd certainly also argue that it's a more pressing issue than parsing, I see SSS mentioned in this thread and yet I wonder how many of the people I've pugged A12S with could or have killed the matching trial for it. Last time I had a go I failed and sadly there's no incentive for myself or anyone else to go have a proper crack at it.

    Quote Originally Posted by thegreatonemal View Post
    As for your other point in ARR is plain wrong the reason it was "harder" was because everyone was closer to the minimum ilvl to get into the dungeon so you weren't over powered for them like you have been in every single endgame hw dungeon past the first two
    Even in Darklight gear, both AV and AK's bosses were a stern challenge with fairly substantial DPS checks ahoy as well as punishing mechanics for the time. Fail the pushback and you die, fail to DPS the bees down in time and you die, fail to pick up a fruit and you die, use fruit inefficiently and you die, fail to hide behind an urn and you die, position yourself poorly infront or behind the boss and you die etc I could go on and on. By comparison, in Asura gear Neverreap and Fractal's bosses were annoying in places but never really caused repeat wipes like Demon Wall, Anantaboga or Miser's Mistress could back in the day.

    The initial ARR bosses were significantly less forgiving than what we had in HW and it was fairly common to get a group that couldn't finish AV or AK right up until a good way into coil progression. I don't ever remember that being the case with Neverreap and Fractal, you'd see the occasional death to Final Sting, maybe an over ambitious tank on the first two pulls in Fractal and that was about it. Failing on bosses mechanics generally had annoying consequences but I certainly don't remember anything that would cause an outright wipe (Maybe curator's bombs could come close? I was always hot at dispelling those so I never personally saw them as a problem).

    Quote Originally Posted by thegreatonemal View Post
    as for extreme primals all of the hw ones demand much more of players since pretty much all of them have mechanics where if one person dies they kill another single person at best and wipe the group instantly at worst not to mention higher dps checks more complex rotations and mechanics
    Have you tried Titan Hardmode in min ilvl gear? It's a far greater test of throughput for both DPS and healers than either Bismark or Ravana. I'll definitely agree that Ravana was a more complex encounter, but from a healer's perspective, the fact that I was stood around DPSing for half the encounter right out of the gate wasn't a good start in my eyes. It wasn't until Thordan EX that HW's trials properly got going IMO.

    Going to have to agree to disagree here then =(
    (2)

  4. #94
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Macros that use more than one ability would appear to break the 'spirit' of playing with one button - as you claimed. So would casting protect.
    Why? It's still one button isn't it? Sounds like a legitimate challenge as well as a genuine bit of fun. Are there any reasonably early points in the story that strike you as a roadblock for this? I've never been one for alts so I can't really remember the storyline trials beyond the 4/8man ones which kind of fall foul of the no carry thing.

    Name me some content and I'll see what old gear I've got to have a crack at it <3
    (0)
    Last edited by Sebazy; 05-21-2017 at 04:41 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #95
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I wish SE would stop treating the parser issue with kid gloves and a look the other way attitude. Parsers would be useful for us on consoles. However, everything else attached to the parser, including fight callouts and assisting in you in how to play your job optimally, is an unfair advantage exclusive to one platform. That crap's been going on for far too long, and it shouldn't be tolerated. Everyone having access to their fight data would be great. But a portion of the playerbase getting fighting assistance / callouts via an unofficial program? Again, take the kid gloves off and treat your customers fairly by having the decency to crack down it.
    (3)

  6. #96
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    The problem with a Parser isn't really people may find out you suck.

    Its when you plug it in and look at that lazy ass guy in your static you always assumed was garbage and way below you and you realize his crit damage......

    (3)

  7. #97
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ErikMynhier View Post
    The problem with a Parser isn't really people may find out you suck.

    Its when you plug it in and look at that lazy ass guy in your static you always assumed was garbage and way below you and you realize his crit damage......

    img]https://68.media.tumblr.com/68ac56f5999864b8ab4474735ef1cb7f/tumblr_mzbdsdU3He1tp8kdpo1_500.gif[/img]
    When there's something so timid about "8000" that localizations dub it a grand higher... /NA memes,,,

    Quote Originally Posted by Sebazy View Post
    Have you tried Titan Hardmode in min ilvl gear? It's a far greater test of throughput for both DPS and healers than either Bismark or Ravana. I'll definitely agree that Ravana was a more complex encounter, but from a healer's perspective, the fact that I was stood around DPSing for half the encounter right out of the gate wasn't a good start in my eyes. It wasn't until Thordan EX that HW's trials properly got going IMO.

    Going to have to agree to disagree here then =(
    Solo-healing (apart from having a Bard battery) a min ilvl Titan Ex would surely fullfill all our "I don't DPS" healers' dreams, no?

    Even someone like me who dpsed nearly to the point of making my tank piss himself (though never die) throughout leveling and straight into raiding found that one fun.
    If only most of the no-Clerics weren't also somehow worse at timing, or mana management, or positioning...
    (0)

  8. #98
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    You said we're at a disadvantage and I say we aren't. Especially when you consider that parsers are still technically against the TOS.
    The fact that they're against the ToS has absolutely no being on their data providing capability. The fact that PC users have access to them, and PS4 players do not, is a text book definition of disadvantage. Although how big this disadvantage is will vary from situation to situation and player to player.


    Quote Originally Posted by ThirdChild_ZKI View Post
    Doesn't mean anything at this point since usage is so widespread and KNOWN, but my bigger point is that if 2 equally geared players - PC and PS4 - perform the same rotation with the same timing and technical expertise, the PC player isn't going to somehow magically do it better simply for using, or even having access to a parser.
    I feel you're missing the point here. It actually takes a good amount of time for the community to reach a mathematically agreeable consensus on what stats/rotation/nuances are considered 'optimal'. Until that consensus is reached, players without a parser are taking shots in the dark as to what's helping their performance the most. A parser helps an individual ascertain a question of "What helps my performance more in this circumstance" incredibly quickly, compared to waiting a couple of weeks and reading a guide.
    Much less, for individual players, who will have different gear, materia, and raid compositions that effect their stats and outputs, a parser can be a much more personalized tool that helps them more efficiently than just reading a guide. An example here would be a composition during 3.0 progression that had a BRD would allow the whole rest of his raid party to worry less about their Accuracy because of his evasion debuff, especially the healers. A parser would let the healers know if slotting more crit/det/accuracy would be the most optimal choice in that situation.

    Quote Originally Posted by ThirdChild_ZKI View Post
    Now if there's perhaps some mechanical or game-based limiting factor that perhaps prevents a console player from doing exactly what the PC player does, despite an equally matched level of capability and effort, THEN that's an issue. But while I don't discourage wanting to find ways to perform better, I'm also not subscribing to the idea that I'm at a disadvantage purely for what I choose to play on. Not after how hard I know I work to perform well.
    You're not on a disadvantage for what you're playing on. You're at a disadvantage that you can't use a tool that very much can optimize your performance without having a PC player to use the tool for you. Ostensibly, you're trying to get a new record on a track in a racing game, using only a stopwatch, when you could be using a stopwatch in conjunction with a video replay to more precisely locate room for improvement.
    Are the same results possible with either method? Absolutely. But one platform cannot attempt one of the methods without the help of a 2nd and 3rd party, for reasons entirely unrelated to the issue. (An unfounded fear of abuse of data in non-progression content)
    (3)

  9. #99
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Another one of these threads? When are people going to understand that a parser doesn't instantly promise or even guarantee increased skill. Every time I read a parser post my brain hurts.
    (1)

  10. #100
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Well, as I've stated, Yoshi-P's stance on in-game parsers is it's not happening. Whether you agree with his arguments or not, that's his stance.

    https://www.twitch.tv/videos/123184365?t=1h28m44s
    https://www.reddit.com/r/ffxiv/comme...arser/ddxxeua/
    (1)

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