I am not saying that parsers or similar tools are unhelpful in raiding situations. I am saying that to be a decent player, you don't need a parser or similar tool, you just need to care about actually doing well. Like any tool, a parser is only useful to those who a) know how to use them, and b) want to use them. The vast majority of players who want to improve will do so with, or without such tools. For non raid, non EX, non Savage content, parsers and damage meters are not needed. Players who want to do better will, players who don't or simply don;t care, won't.
Personally I don't have a problem with personal performance measurement, though I don't believe that it is necessary for 90% of the game. I do not agree with any form of group parsing or public parsing, ultimately these tools which really only have a place in true end-game content could easily be (ab)used to berate people in the other 90% of the game in wholly inappropriate manners, and so I believe they are not needed. But that's my opinion, and that's where I stand.
Last edited by Kosmos992k; 05-20-2017 at 06:50 AM.
toxic players are gona be toxic regardless, parser or not i mean do you not constantly see the no bonus in the party finder. There is already division in the game but considering how many people want them I dont understand why SE refuses to accommodate especially when in pvp they tell you your damage, Ive never had one person comment on me in pvp and I suckkk at pvp.
SE needs to give more options , you honestly have no clue how well you are doing personally without a parser or how bad your doing for that matter let those who want it use them. I wish they would come around , but I mean it seems when they make a decision its usually final look at how many people hate wm, or how many people hated the diadum weapon, or how many people dont like the datacenter move. They sometimes act like that mean stubborn parent that just want accommodate what their playerbase wants.
To my other comment I mean I dono Act isnt legal I guess so I guess the use of triggers would go under the same category ha. Cheating to me would be if you are in competition with someone but you cant compete with players in this game aside from pvp.
The difficulty of this game right now is pretty much the root problem behind this, parsing isn't necessary because quite frankly, you can clear 90% of the game mashing 1 button. I don't think that's a good thing =(
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Tell you what, if you think you can clear the game all the way from ARR to SB in level appropriate gear starting at level 1 and only using the gear you collect along the way with just one button during combat, I will believe you, otherwise, nope - you're vastly overstating the ease of the game.
I should emphasize that since this is a gauge of the game's difficulty, being carried by others nullifies your claim also.
That's like saying that completing Rubik's cube by following a guide isn't cheating. You may not be cheating others, but you are cheating yourself.
Last edited by Kosmos992k; 05-20-2017 at 06:57 AM.
As a healer absolutely np as long as I was also allowed to cast protect at the start as to avoid immediate suspicionTell you what, if you think you can clear the game all the way from ARR to SB in level appropriate gear starting at level 1 and only using the gear you collect along the way with just one button during combat, I will believe you, otherwise, nope - you're vastly overstating the ease of the game.
I should emphasize that since this is a gauge of the game's difficulty, being carried by others nullifies your claim also.With DPS I'm sure I could cook up some ghastly macro that would work sufficiently well to ensure I didn't get kicked from most runs, don't think I could get away with it on a tank tho =(
The no carry thing kind of makes it tricky though, technically every dungeon/trial would be a carry due to the slacking I'd be doing by mashing that one button the whole time =(
Makes me kind of gutted that I have such horrible internet speeds at the moment, that'd be a pretty fun thing to do.
To take that idea even further, I wonder how far down the line a 'twitch plays FFXIV' would get, lock in a particular job and only allow commands for movement and combat abilities, script it so it'll only ever queue for the highest level dungeon available to it. I'm legitimately intrigued as to how far it'd get assuming SE wouldn't take offence and ban the account of course.
Maybe it's a recent mmo thing I guess? Simply sitting or standing on the wrong place in an FFXI or Everquest dungeon could wipe out multiple groups and in some cases even render the dungeon a no go zone for a few minutes whilst the resulting train cleared. I remember dungeons in WoW being more akin to FFXIV's late beta and early release with CC rather than aoe being the usual choice. BnS dungeons were pretty similar though with the trash being little more than chaff that got in the way between bosses =(
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Macros that use more than one ability would appear to break the 'spirit' of playing with one button - as you claimed. So would casting protect.As a healer absolutely np as long as I was also allowed to cast protect at the start as to avoid immediate suspicionWith DPS I'm sure I could cook up some ghastly macro that would work sufficiently well to ensure I didn't get kicked from most runs, don't think I could get away with it on a tank tho =(
Just admit you're wrong and move on, you can't complete the game using only a single button(command) and you know it, hyperbole is hyperbole.
Except you couldn't do it if you tried, no one can. remember this includes all the solo missions, story trials, primals and dungeons and you have a single command to pick from before you enter the content.
The truth is that running content with level appropriate gear and skills, along with other players similarly equipped and skilled reveals that the game is not as easy as you would claim. Sure if you're over leveled and overgeared, the degree of difficulty drops through the floor, in particular in content with little or no level/ilvl sync. But that kind of content and comparison is not a true measure of the game's difficulty, or your skill. Everyone who out gears a piece of content by 50 ilvls or more will appear to be more skilled because they can clear with ease. IMHO, if you actually believe the nonsense you say about the difficulty of the game, you're fooling yourself.
Why? It's still one button isn't it? Sounds like a legitimate challenge as well as a genuine bit of fun. Are there any reasonably early points in the story that strike you as a roadblock for this? I've never been one for alts so I can't really remember the storyline trials beyond the 4/8man ones which kind of fall foul of the no carry thing.
Name me some content and I'll see what old gear I've got to have a crack at it <3
Last edited by Sebazy; 05-21-2017 at 04:41 AM.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
what other mmo is any different people always say how easy this game is , but when I watch videos on other games I always see sayin wow and this game have some of the best raids around.
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