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  1. #7
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    In my opinion, to add a 1 button combo option (perform Impulse Drive > Disembowel > Chaos Thrust by pressing 1 > 1 > 1, instead of 1 > 2 > 3) ....


    as well as...

    Removing animation lock from abilities (actions oGCD/actions that are not weaponskills)

    Would result in a need for another entire battle system overhaul.
    (Akin to restoring the 1.0 combat system but to a much worse version. Continue reading...)








    Currently the game is designed in such a way, that the player is mindful of their actions and their timing, as well as mindful of their characters position.

    Removing the need to be mindful of the characters actions, by implementing a 1 > 1 > 1 combo system, and a Macro'ed buff button, would result in a 1 > 2 > 1 > 2 combat system. Which is worse than the original 1.0 combat system, where you spammed the "attack button" and then used other actions once you gained the appropriate amount of TP.


    If they implemented what youre asking for and the 1 > 1 > 1 system they now have in PvP, they would need to add a vast array of other battle mechanic elements, or else this game would fall faster than 1.0. So no thank you.



    TLDR:

    So no, they should not implement the current PvP "press 1 button" combo system into PvE, nor should they remove the need to properly time abilities (oGCD actions) animation lock. As this would result in a recreation of a worse 1.0 combat system of spamming an "attack button" over and over and a "buff" button over and over. At least not without adding many more elements to the combat system.
    (0)
    Last edited by Daniolaut; 05-25-2017 at 02:38 AM.