If your ping doesnt change good for you, but mine is gonna double, that is a whole new learning curve, and tbh, im not that hyped for SB so if its trully west, my journey is probably gonna end tomorrow lol
Originally Posted by Pence
In my head 3.1 is a car crash. It hit a deer. The deers name was Alexander: Savage. The deer is dead. And now all the vultures are swooping in and getting nice and fat for doing no work at all.
What can I say, our providers like to rob from their customers and no one bats an eye...Truth be told, that's likely the main issue for US gamers.
I'm currently playing from germany, which means around 3600 miles away. My connection to the servers in Montreal had around 110-120 MS latency and 5% packet loss. The infrastructure on the way being an ocean. When an US person tells me:"Under 100 MS latency coast to coast is possible at times", I wonder what exactly the cable providers in the US do with your signal on the way most of the times. It must be taking the scenic route for sure.
As an East Coaster, I don't disagree with you. Pity they didn't host it somewhere over here. I have no idea why the West Coast seems so popular for MMOs. Blizzard at least has its HQ there, so them I can accept, but does SE have an office over there or something?
As someone from the EU playing on a EU server you should notice no difference. The EU data center is not being relocated (again), the NA datacenters are.
The people from the EU who are worried about the relocation are the ones who've chosen to play on a NA server and may now see an increase in latency.
Agreed, why screw over a large amount of player base? Putting in the center would have the most impact, east would see same/decrease depending where they are, center would greatly decrease while west would decrease/same slightly. All people would be under 100 ms in the US, Canada should all have respectable pings along with the south since it is moved to the south a bit. Now all you are doing is just increasing the east, south America, and Canada.Because it is "optimal" for the widest amount of people. If the datacenter was on the east coast, it would be just as unfavorable to everyone from the center-west.
Not all IPs are the same. Not everyone has the same access or type of connection to the internet. That chart is a moot point because some people are justifiably worried because when they choose a game server that's on the other side of the coast in ANY game, they can notice a change in speed. Again, "We'll see", but let's stop pretending there's baseless concerns.
Just play and test it, who knows the upgrade may make it more playable despite having a higher ping. The only reason I am worried is because they did not specifically point out if the servers are slow themselves to cause the "lag" i see at 40 ms. I am not going to go all doomsday on a 60 ping increase, I just gotta play the game and post my results.
Unless they are physically hosting the data center themselves, their service provider for the data center will have an alternate site.
SE has its office in El Segundo, CA. I drive by it on the way to work.
Comparing your 3600 mile / 120 ms ping (RTT) to that of a 2600 mile 80 ms ping (RTT) is virtually identical. Unless it wasn't worded correctly I may have missed the point being made? :-/Truth be told, that's likely the main issue for US gamers.
I'm currently playing from germany, which means around 3600 miles away. My connection to the servers in Montreal had around 110-120 MS latency and 5% packet loss. The infrastructure on the way being an ocean. When an US person tells me:"Under 100 MS latency coast to coast is possible at times", I wonder what exactly the cable providers in the US do with your signal on the way most of the times. It must be taking the scenic route for sure.
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