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  1. #1081
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Belhi View Post
    Well from the other perspective its "Hey guys I used to take a Segway everywhere and now I actually have to walk and its just impossible."

    From the perspective of people who have played quite comfortably at pings at or above 200 its hard for the complaint threads not to sound spoiled and whiny.
    "Hey these people are trying to ask for better conditions because something screwed then up! How dare they! Everyone needs to accept my comfortable misery!"
    (4)
    Last edited by Takamorisan; 05-18-2017 at 08:26 AM.

  2. #1082
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kuroneko_Jutah View Post
    I am not unsympathetic to your plight, just wanted to nitpick a bit: FC transfer is coming, and IIRC SE said anyone transferring to one of the new EU servers they're building will not only do so for free they'll fully refund your house.
    Yeah I mean personally - this doesn't actually effect me and hasn't for a while since I moved to Odin ages ago from Gilgamesh by myself and made new friends, I just wanted to make that point really since I found the OP's view pretty shallow and couldn't leave it alone lol. Glad to hear about FC transfers though, will help a lot of people.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
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  3. #1083
    Player
    Amiral_Benson's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    211
    Character
    Amiral Benson
    World
    Excalibur
    Main Class
    Bard Lv 90
    FFXIV responsiveness is awful, and I always felt it could be improved a lot, to the point that high pings would not prevent us anymore to reach the best DPS potential of our job.

    Smashing buttons with no response, during what seems to be an eternity, in savage raids, in order to trigger an ability, is very frustrating. It feels like you need to wait for the server permission for most of skills, and it feels dumb, pointless, irritating, and even discriminatory as to why some abilities have such a bad responsiveness and some don't, why can't they all be responsive.

    I'm praying since a long time in the hope SE will modify the Netcode in such a way we get full smoothness and responsiveness when clicking buttons, pressing keys. I have some friends who tried FFXIV and couldn't bear its bad responsiveness in fights and they didn't want to give a chance to the game.

    High pings shouldn't be an issue with an optimised Netcode, the problem lies within the Netcode, not the pings, as long as they stay below 250ms, anyone could be able to reach the full DPS potential of their job.
    This is a serious issue, that we can feel all the time in the game.
    (13)

  4. #1084
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I don't even want to imagine what 200ms is like after experiencing the increase from 20ms to 90ms. My opener feels like it's being done in slow motion. It's gross.
    (0)

  5. #1085
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shougun View Post
    Talking about this field is always a big pia lol, because there are soooo many reasons why you could be experiencing an issue. Definitely support the movement to tighten the ship wherever possible though, like HG you work when I touch you and don't you dare apply your debuff start to reduce damage and then kill me anyways lol.
    used to be a lot worse, like this:


    It's better now, but still not really 'good'.

    That said, there's more than one thing at work here. The game uses a lot of snapshotting (precalculating the outcome), which is usually the gotcha with tank CDs... especially the invulnerability ones. The game already calculated the outcome (you dead), the rest is just watching the animation play out. Pretty much the same with T8 missiles and any other "you must have the correct number of people stacked" mechanic too.

    And then, of course, there's plain old animation delays. The usual complaint with Benediction (it's also a factor in the above tank CD snapshotting thing). Many games consider this delay to be the cast time of an ability. FFXIV, you have actual cast times, then another delay as the effect plays out. In the case of mitigation, for it to work, the animation has to have finished and the effect applied before (usually) the tankbuster or whatever's animation has even started. Then add network and tick latency on top of all that.
    (10)
    Last edited by Risvertasashi; 05-18-2017 at 08:19 AM.

  6. #1086
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Sousoulsu View Post
    Now, my question is: What do you think? Is FFXIV responsiveness about right? Is it sluggish, compared to other MMOs? Do you like that there is an activation-delay between a GCD and an oGCD being available? I've seen people fall into one of three camps:
    -They think XIV is a clunky MMO
    -They think XIV is fine as it is
    -They don't notice the sluggishness I an many other players talk about
    I'm wondering how many people really think of this as a problem, and if so, how interested they would be in the game being overall more responsive.
    "-They think XIV is a clunky MMO"
    me.
    Why I made this:

    http://forum.square-enix.com/ffxiv/t...-unplayable%29

    and posted this:

    Quote Originally Posted by Ama_Hamada View Post
    I was asking for upgraded servers so the processing speeds where faster so I am not releasing fail banes because it takes too long for bio appear on the target. I never asked for a relocation.

    Here is why I was asking for upgraded servers and nothing of this effect was fixed, so just makes it worse the higher ping you got:

    Deleting server tics (what game does this? my god and I think it effects BLM the most because of mp returns?)
    Having dots appear like they should. Once I cast bio, then use bane, bane should transfer the bio, no reason for dots appear so slow. BRD also suffer from this and maybe some other jobs.
    Lustrate/Benediction/hollowed ground/ Holmgang/ living dead are too slow.
    All abilities are too slow and runs into clipping too much, meaning once i use an ogcd, I try cast a ocd, there is too much wait for me to wait for before I am allowed to release the ocd
    Hitting abilities and failing to use.
    Going with ^ hitting cleric, failing to drop, so you hit it twice right after because of that and you still have it on but on cd because it really read both taps that time.
    Casting blizzard III and hearing the effect but no astral ice (rare)
    Killing something when the chain timer is 2 seconds left to go then seeing "time up" We should get 10 seconds like the timer says, not 7.
    Leve time bonus, same as ^ if you complete it say 15:02 you do not get the time bonus.
    Lower queue tines when entering the sever
    When something is dead, it is dead, do not let us keep using CDs on something dead.
    When something is stunned it is stunned, do not let things still hit us 1 second after it got stunned.
    Holy stun effect is slower then molasses
    expanded fixes on inventory issues.

    This is why I wanted new servers and so far nothing is announced in fixing these issues other then a tiny space increase, that does not fix the problem.

    If the above is fixed maybe the game is completely playable 200 ms and under, but it just has too much delays right now.
    Game is too slow, even if you are at 20 ms.
    I also made this thread on this issue because people called it animtion lock:

    http://forum.square-enix.com/ffxiv/t...me-too-slow%29
    (6)
    Last edited by Hamada; 05-18-2017 at 08:19 AM.

  7. #1087
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    As an EU player on an NA world, I've had no major issues even after the server move. I really don't understand all this nonsense about how NA players suddenly can't weave their job skills because of the ping. Honestly, I've been weaving like nothing changed so if NA players much closer to the server (than EU ones on NA) are having issues, surely this is an internet problem and not a server one.
    (1)

  8. #1088
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SteadiestShark View Post
    For YEARS, EU players had no choice but to pick NA-located servers and there was absolutely no indication that they'd ever relocate the "EU" servers until not too long before it happened either.
    That is irrelevant outside of trying to insert whatabout-ism into this discussion.
    So you're being kind of a dick to people that (god forbid) want to stay in the friendships that they have created and nurtured for those years.
    Actions performed wholly by choice. I've raided with people from NZ, AU and the EU while playing on a West Coast WoW server (with better response times than what I've seen since this move), so I know the adjustments they had to go through to play with my guild at the time. That being said, they were fully aware of what they were getting into, and were willing to bite the bullet despite the geographic disadvantage because they wanted to hang out with us.

    That is entirely different, as despite being closer to the server, we have server response times doubling after the relocation. Definitely not the same as a person in AU or EU choosing to play on an NA server. So going "well, I'm much further from the server than you are and sucked it up all of this time, so you should too" is also a dick thing to say, since the context and source of the problem are very different. Save that for a person from NA complaining about pings to EU or JP servers (a scenario where the situation would be remotely comparable).

    Note: To stay on topic, I've noticed some things being a bit...sluggish since the servers went back up.
    (2)
    Last edited by Duelle; 05-18-2017 at 08:28 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #1089
    Player
    PuttyKat's Avatar
    Join Date
    Apr 2011
    Posts
    92
    Character
    Man Meat
    World
    Balmung
    Main Class
    Conjurer Lv 60

    ehrmagerd it's not central

    everyone complaining it's not central seem to have forgotten about their Hawaiian and Alaskan brethren.
    (1)

  10. #1090
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Well this WTFast seems interesting...

    Doesnt make sense how a VPN could be faster then then directly connecting. If that is the case. Is it possible ISPs havent routed everything to the new change? Which case who is the point of contact? SE server IT dept or our ISP? Which case this info given to us by SE could be helpful too.
    (0)

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