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  1. #1061
    Player
    Smartcat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    91
    Character
    Patricia Balcoin
    World
    Leviathan
    Main Class
    Archer Lv 70
    While I sympthyze considering I'm south America aswell, when we started playing we knew this game had no support for south america, they could have cut was out from the game completely like Black Desert did. And I rather be able to play even if I have to pay a vpn, complainting here will only lean their decision towards not letting us even acess the game anymore.
    (1)

  2. #1062
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Raskbuck View Post
    My ping went from 170ish to this:



    Since I already preordered Stormblood I won't quit just yet, but I'll probably start looking for a new MMO. The servers should've been in Texas, as it would benefit everyone. As much as I love FFXIV, I guess we're just second-class consumers right now.


    For what it's worth; going from 170 to 330 with this relocation seems really, really strange. Even wrong. It might actually be the network / routing, hope so for you guys, we'll know soon enough.
    (2)
    Last edited by eschaton; 05-18-2017 at 07:21 AM.

  3. #1063
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    From 130 to 190 (Spain), i've been testing combat and i see no difference as the game was made to take a ltency of 200-250ms.
    Curious thing is i'm getting 176 from work, so i can improve it.
    (0)

  4. #1064
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Smartcat View Post
    While I sympthyze considering I'm south America aswell, when we started playing we knew this game had no support for south america, they could have cut was out from the game completely like Black Desert did. And I rather be able to play even if I have to pay a vpn, complainting here will only lean their decision towards not letting us even acess the game anymore.
    Having a bad support to an almost unplayable state is almost then saying "Hey you are not welcome".

    Bowing your head down won't get you anywhere. I rather see what the Administration has to say about this fiasco instead of nodding and calling then "Magnanimous" for letting us play the game that we PAY.
    (3)

  5. #1065
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by eschaton View Post
    For what it's worth; going from 170 to 330 with this relocation seem really, really strange. Even wrong. It might actually be the network / routing, hope so for you guys, we'll know soon enough.
    Yeah, hopefully it will normalize a bit after some days. Thank you for your reply, it makes me feel less frustrated about the whole thing.
    (0)

  6. #1066
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    from Texas was about 70-100 and 20% ish packet loss when it was in Canada to 60-70 ping and 0% packet loss.
    (0)

  7. #1067
    Player
    Sousoulsu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    139
    Character
    Kuus Hime
    World
    Balmung
    Main Class
    Conjurer Lv 70

    Changes to FFXIV Net-code could make most Ping issues Irrelevant!

    TL;DR: If more actions in the game functioned like Mudras, where the Client is trusted without requiring a response from the server, much of FFXIV's clunky action execution problems would evaporate. That's what I think, anyway.
    What do you think about FFXIV's overall responsiveness, relating to Ping and in general?

    ___________________________________________________

    After the server move, there are a lot of players who have much worse Ping than before; and many who have much better. That's to be expected.
    But the server move basically makes it such that almost every player understands the effect an increase from 70 to 150ms can be to FFXIV.

    I think r/Anidamo on Reddit summarised the underlying issue with FFXIV's ping-reliant responsiveness:

    The global lockout timer (the timer on all skills that forces you to wait 0.75 seconds after inputting one action before you can use another) should start the instant you press the button, not when your client receives the ACK packet acknowledging that you pressed the button.

    I don't know exactly how the system works so I'm speculating, but it seems like the 0.75 second timer does not start until your client receives a response from the server acknowledging that you initiated an action. As a result, it ends up being more like 0.75s + your ping, roughly. With a 2.5 second GCD, you only have 250ms of leeway to double weave (0.75s * 3 = 2.25 seconds, or weaponskill, oGCD, oGCD), so as soon as you have more than ~70ms or so it becomes very difficult to double weave without clipping a bit.
    The way the Client and Server communicate is (presumably, based on watching traffic via Network Monitoring programs) seems to favor waiting on the server before allowing the Client to proceed. This is quite frankly woefully inefficient and sluggish for a game that came out post-2010.

    Legacy players will remember that a lot of the reasons why 1.0 felt so clunky to play was because every single action, including menu actions, would require a response from the server before executing that action. It does appear the same issue is at play, but to a lesser, though still noticable degree.

    The following are also affected by FFXIV's tendency to wait on the server for input:
    ___________________________________________________

    >Moving targets being more difficult to hit, as melee abilities start then stop if you aren't inside of the target

    >Buffs/Debuffs need a tick to apply, or the next GCD used after them will not benefit from them unless you wait a moment (best exemplified with using Bio then Fester or Bane)

    ___________________________________________________

    Now, my question is:
    What do you think? Is FFXIV responsiveness about right? Is it sluggish, compared to other MMOs? Do you like that there is an activation-delay between a GCD and an oGCD being available?
    I've seen people fall into one of three camps:
    -They think XIV is a clunky MMO
    -They think XIV is fine as it is
    -They don't notice the sluggishness I an many other players talk about

    I'm wondering how many people really think of this as a problem, and if so, how interested they would be in the game being overall more responsive.
    (43)
    Last edited by Sousoulsu; 05-18-2017 at 07:24 AM.
    -----/*l
    -__/__\__
    =(-*w*-)= Nyew're
    --)------(--// AMEOWZING!
    -(_____)-//

  8. #1068
    Player
    AngelyLowell's Avatar
    Join Date
    Aug 2016
    Posts
    191
    Character
    Angely Moonlight
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Smartcat View Post
    While I sympthyze considering I'm south America aswell, when we started playing we knew this game had no support for south america, they could have cut was out from the game completely like Black Desert did. And I rather be able to play even if I have to pay a vpn, complainting here will only lean their decision towards not letting us even acess the game anymore.
    Since the game is officially sold here. We can, at least, expect a nice latency and some support. =/
    (2)

  9. #1069
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Speculation (like all of this), but I don't think this is necessarily accurate. There have been plenty of times where I've started an oGCD action, but then it was interrupted; in other words, the client starts playing it out, but then the server says "nope." This seems to indicate the client is trusted, until the server confirms (or in the case of my example, rejects) the action.

    All that said, I'm all for improving latency hiding techniques.

    Also worth noting for discussion... FFXIV's tickrate is really, really slow. It's nothing compared to what you get playing an FPS or MOBA or similar.
    (5)

  10. #1070
    Player
    Astrapls's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    127
    Character
    Astraea Mizrahi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Burrowowl View Post
    Respectfully, if VPN is improving your latency, that isn't SE's fault. The new servers are in a well-peered data center and your VPN service is doing a better job routing than your ISP is.
    Maybe I missed it, but I don't see anyone blaming SE for the poor routing.
    (1)

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