Maybe there is one, go post here: Changes-to-FFXIV-Net-code-could-make-most-Ping-issues-Irrelevant!


Maybe there is one, go post here: Changes-to-FFXIV-Net-code-could-make-most-Ping-issues-Irrelevant!
That solution, IRC, simply opens the game to clien side abuse. It's not a solution.Maybe there is one, go post here: Changes-to-FFXIV-Net-code-could-make-most-Ping-issues-Irrelevant!


We are a lot to think it is the solution, it's not because there's one BLM since a year cheating in PvP, that millions of players should have to suffers an awful game responsiveness with unnecessary ping-tax. It seems SE already lifted on some skills the server authorisation, to help NIN with Mudra, why not going further and lifting everywhere.
From 1.0 to 2.0, they even removed it from every GUI actions.
In the topic where it is discussed, someone posted a link where a developer explained in very long technical details how he by-passed the problem on Tera, and how Tera devs could get rid of the problem themself, making the game as responsive as a First Person Shooter, where you send all your actions to the server without waiting for the server to authorise you to use this or this, server still has authority and knows what you were allowed to use and what not.
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