It semi fix it, but would take some time to adjust.
Also I used to blizzard 3 dying enemies to gain quick umbral 3, but now if the enemy die before the cast end the animation still play but I'm still under astral 3, it's so enraging.
Bullshit. We played with way higher ping than that at the server's old location. Learn to adapt, like we did.I definitely can't play nin or blm anymore unless I want to be trash at them, 100ms+ being playable is a total lie, only paladin is unaffected.
Shame they were they were the jobs I loved the most, but now swiftcast is not working properly and everything clip on nin, time to become a drg main.
Then don't talk about what you have no idea what you're talking about. Srsly, why create even more threads to post about something you don't know? If you're not affected by it, enjoy your game and stop turning the forums even worse.
Ah ok. That makes sense. It's nice to know that's why the geosites are saying that. I saw several Geosites putting it in Colorado when I punched in the IP address since I wasn't sure that scrmca was supposed to be brought out to be Sacramento due to the level 3 servers completely spelling out Montreal. I saw the tracert and now I realized that I am entering the NTT network in Palo Alto (plalca), then heading east to San Jose (snjsca) then north to Sacramento (scrmca). didn't think I would be going down there to enter the network. Thanks for the info as well! Now I'm able to see how it gets there.Unfortunately that person doesn't quite know what they're talking about. It's possible that NTT could improve their internal routing in the future, but the location of the datacenters is set in stone now. The Colorado address you're seeing is a business address that NTT America's IP's are registered to, but is not where they're being used. This is abundantly clear if you simply look at their website:
http://www.us.ntt.com/en/services/da...center/us.html
They are not running a Colorado datacenter. They have facilities in California, Virginia, and Texas. No matter what conspiracies you want to entertain, even if you want to ignore the fact that the route terminates right after a clearly-labeled "sacramento, ca" hop, the fact is that the low pings northwest players are getting now would not even be possible if it were in Virginia or Texas no matter how good the routing was. You're being asked to believe the Earth might be flat.
I play on a Japanese server for personal reasons and live on the US East Coast. Ping from distance to the server etc is real. It does make things like Primals and raids, and even dungeons difficult at times. I'm lucky I'm not a raider or Primal farmer, otherwise I'd be pretty unhappy.
Didnt you say that 200 or morevis ok?
Why kill for 150 if more is ok?
What if it was a sudden and silently forced change, after putting the new expansion pre-porders up first, with no reasonable way to improve or question said situation.I play on a Japanese server for personal reasons and live on the US East Coast. Ping from distance to the server etc is real. It does make things like Primals and raids, and even dungeons difficult at times. I'm lucky I'm not a raider or Primal farmer, otherwise I'd be pretty unhappy.
Yup, I'd be pretty triggered as well.
Talking for you people! Nobody deserves this poo on a 1.0 legacy server - somewhere in the middle of the re-launch.
Nobody does.
Last edited by eschaton; 05-18-2017 at 11:34 PM.
Well se and the developers dont care for old players but for the new one that may come or not. We see it all the time.
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