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  1. #1
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Voltres View Post
    Please remember that FFXIV is officially sold in Brazil and maybe in other countries in South America and the decent latency we used to have is gone. After the change I have to deal with a 300ms latency and my FC colleagues are reporting 270-350ms. We don't have anywhere else to go other than quit the game.

    The best case scenario is that SE creates east cost servers, since the company that is hosting their data has data centers on both west and east regions. They solved the problem for a group of players which I'm happy for, but at the cost of another group.
    Are these terrible ping times you (and others from SA) are seeing while using a VPN? Many people on the US West coast were forced to use VPN's prior to this move and it looks like that may be in order now for some of the East coast depending on how their connection is being routed. If you use a PS4 it is a bit more of a hassle to set up the VPN but it is possible to do so. I have seen tracert's posted from SA that are going through Amsterdam...that would be the cause of the huge ping spike, eesh.
    (2)
    Last edited by Ayerinn; 05-18-2017 at 10:11 PM.

  2. #2
    Player
    anryo's Avatar
    Join Date
    May 2016
    Posts
    18
    Character
    Anryo Holryo
    World
    Brynhildr
    Main Class
    Bard Lv 60
    Quote Originally Posted by Ayerinn View Post
    Are these terrible ping times you (and others from SA) are seeing while using a VPN?
    I can post my tracert if you want, just people from telefonica ISP are having these routing problems. Other people from SA are having bad ping anyway cause the underwater cables that connect SA to US goes to the east coast anyway. So by my tracert it goes basically. Brazil > New York > Seattle > California.
    I went from 160 ping, which was ok, I could do progression, and I've been raiding since second coil (took a break on alex since I didnt enjoy it much, but cleared Creator Savage nonethless) to 235ms, which is REALLY REALLY hard to accept, specially on classes like BRD (my main).
    So yeah, they screwed us up big time, there's no way around it.
    (2)

  3. #3
    Player
    Amiral_Benson's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    211
    Character
    Amiral Benson
    World
    Excalibur
    Main Class
    Bard Lv 90
    Quote Originally Posted by anryo View Post
    [...] there's no way around it.
    Maybe there is one, go post here: Changes-to-FFXIV-Net-code-could-make-most-Ping-issues-Irrelevant!
    (2)

  4. #4
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Amiral_Benson View Post
    That solution, IRC, simply opens the game to clien side abuse. It's not a solution.
    (3)

  5. #5
    Player
    Amiral_Benson's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    211
    Character
    Amiral Benson
    World
    Excalibur
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kosmos992k View Post
    That solution, IRC, simply opens the game to clien side abuse. It's not a solution.
    We are a lot to think it is the solution, it's not because there's one BLM since a year cheating in PvP, that millions of players should have to suffers an awful game responsiveness with unnecessary ping-tax. It seems SE already lifted on some skills the server authorisation, to help NIN with Mudra, why not going further and lifting everywhere.
    From 1.0 to 2.0, they even removed it from every GUI actions.

    In the topic where it is discussed, someone posted a link where a developer explained in very long technical details how he by-passed the problem on Tera, and how Tera devs could get rid of the problem themself, making the game as responsive as a First Person Shooter, where you send all your actions to the server without waiting for the server to authorise you to use this or this, server still has authority and knows what you were allowed to use and what not.
    (0)