Quote Originally Posted by Catboi View Post
I've found that the solution to this problem already exists, even in the selfsame main scenario dungeons. Simply placing players into a barrier grid until all the players have finished watching the cutscenes would suffice the way they already force you to wait for players to finish loading the game's assets so no-one gets left behind.
The result would be that very few people would run the main scenarion roulette at all (due to most not wanting to wait while cutscenes are watched) which in turn would lead to queue times for those duties becoming very, very long.
Not a good solution.

Now, this is a known problem which has been discussed many, many, MANY, times over the last several years. So far nobody has been able to come up with an actual workable solution that does not involve remaking the main scenarion dungeons from scratch - which seems very unlikely to happen after all this time.