Come on, it's been six month. Six month.
Everytime I come here to check on new patch news, you're just still going at it. It's pointless, most of what you're talking about is barely practiced in the actual game. You're just doing a gigantic rhetoricshdirt slinging about theorical or anecdotical events.
And no "but I've seen it" doesn't mean anything. I've see a lot of extreme number of cases that tell a lot of different stories. Like that Selene using SCH that told the WHM "you can cure 3 the whole fight, I don't have to heal" on O2S and that premades that flamed me for doing too much DPS. Or that DPS that went and had to find my first ever kill on O3S to say i sucked for doing only 1k3 (with 2 death), certainly because I was above 2k5 on his parser on our last attempt. I've seen those "bring big dick DPS or kick" type of player pulling before I could setup my AST cards properly (actually, I see that a lot). And lot of thing I certainly can't remember.
But there's a problem with DPS is this game, actually. Not exactly the DPS classes, they're mostly fine, but realy a problem with DPS. It does reflect strangely onto healers because healing hasn't been revised at all since ARR, but also affects classes like BLM and SAM that become useless class because when everything is about raid DPS and using everything on cooldown, everything is a rotation, the simple idea of burst damage doesn't mean anything. If burst damage class is stronger on the long than a steady DPS classe, then the later is a burden. That's what being obsessed over thing like FFlogs in fight where the DPS-check is only a hard enrage timer.
The more I play SB, the more I think it's fundamentaly broken on multiple level. It tries so hard to be FFXIV that it forget to be a MMORPG. And that's where the problem lies.
But yet, you're still here, badmouthing about those half-fictive "bad healers" you at most encountered twice in the the game.