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  1. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    My first change would be the Egi design, similar to how some others here have described. Basically, I'm looking at Carbuncle's design and think about how the Egis should look closer to that, more specifically, the size of the larger white Carbuncle you see during the Anima Weapon quests. The Egis would still be different than the primal in appearance, but less like an elemental and more like an organic organism.

    Next, there would be only "Summon" as an action instead of "Summon I, II, and III." All Carbuncles and Egis do the same thing with different visuals for the sake of balance, so basically the glamour system that would expand to Levi, Ramuh, Shiva, Bismarck, and Ravana. You have a damage stance that increases base damage, and a tank stance that creates agro for the pet. Then there would be certain actions that would share cool downs, tank actions and damage actions.

    Actions used would come from the pet similar to how pacts worked in 11, but the functionality of the class as a DPS could be relatively the same. I'd have designed the Tank stance to allow the Summoner to be queued as a Tank under that stance, (and not let it be removed in duties). Pets in battle would drain the Summoner's MP or HP instead of dying if they'd take lethal damage, just so all hell wouldn't break loose if the pet died.
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    Last edited by ty_taurus; 05-18-2017 at 04:37 AM.