Quote Originally Posted by lunar_seraphim View Post

Ability wise, Fester would remain Fester - however, renamed and its animation changed to briefly summoning an Ifrit-like entity that charges from the caster to the target like a fiery cyclone.

Bane would remain Bane, however, renamed with Garuda appearing to cast a whirlwind that transfers your DoTs to all surrounding enemies.

I would like physical changes to the caster when evoking Dreadwyrm Trance, such as possibly gaining the wings of Bahamut or even the current animation of Bahamut's head staying while under the Trance.
I agree so strongly with this. Especially when going into trance we should have some kind of animation.