For anyone else waiting for the servers to come back up, or remembering that even if they do come up there’s really not much to be done before Stormblood, and therefore left a bit of empty time that they’d like to fill with something creative and (at pretense, at least) constructive, here’s another thread to talk about how X class could be better in Y aspect through Z redesign because of A, B, and C.
The challenge: be thorough. What, if any new mechanics would you create? How would you solve the “pet problem”? Will there be a reason we use books? Etc., etc.
For those of you who can't handle creative endeavors that don't amount to concrete results, maybe just what you hope for from Stormsblood (although, that ship, too, has probably long since sailed...)?
Clarification: Consider SMN before its incarnation in either 2.0 or 3.0. How would you have made it (from scratch), or how would you have revised it to prepare its way forward (into 3.0 and beyond)?