I already tried (nothing new or innovative) all that stuff in older MMO's/private Neverwinter Nights servers, it's add nothing to the experience or increase the challenge and is just boring time sinks.
Food/Water? Overstock your inventory and get annoyed with those "you are angry/tired" because time passes faster than in real life (RPers would love this one), also is especially pointless because Eorzea is not an apocalyptic world where resources are limited.
Traveling? Nothing more fun than wait 15m (or more, can't remember) at the starport! Hell, I remember needing like 30m or so if I were unlucky at SWG because of this (god bless JTLS expansion). Tell, how enhanced is going to be your experience by adding up to an hour of waiting doing nothing?
XP Lost? Well, you better have with you a different set if you lose a level while doing a raid.
Item Lost or item decay? This one work for a sandbox where all items are made by crafter and, with a few exceptions, are easy to craft\cheap. For this game is GL HF.
For a single player that stuff it's ok because you will be playing that game an X amount of time (and even in those games after a certain point of character grow those mechanics become a minor concern), but after a played time of a month... nope. Also there it makes sense, like buying enough supplies for a big travel, having the proper gear for certain weathers because again is one or two times only.
Anyway OP if you really want to experience a true "hardcore" mode I recommend you to try old games like "Realm of Arkania", Fallout 4 survival mode is a joke compare to that.
And what's it's fun for me? The more complex and interactive an encounter is the better (however FFXIV is a point and click game with all their limitations). Other than that will be an old sandbox MMO with a lot of social interaction but those days are long gone and I don't enjoy open PvP world at this point.


Reply With Quote


