At the level the class system currently exists, and will (from what we know) in the future, I don't really see the point of it but to reduce creative expression. I mean for every ability that is shared that is one less theme'd ability to your job itself. Unless they're going to have it sort of morph slightly when you use it.

So assuming for example you have something like invigorate, looks and is called the same for all jobs with the same mechanic for all - that's boring, imo, when we could have each have their own self sufficiency skill that behaves and looks different. Like any shared tank skill could be theme'd holy/light, dark, or rage, rather than "boop here is the same exact skill for you all".

The FFXI like job system where it adds customization and thought, yeah okay I can understand it's existence, but what we have now - I don't see why we need it except to reduce the creativity of our jobs visually, thematically, and mechanically.

(Of course I like that I can switch jobs, I'm not saying get rid of that, just suggesting that the job skill sharing feature is only a burden now and not a gift).

Also this reddit page isn't so bad in context of this thread: https://www.reddit.com/r/ffxiv/comme...e_know_so_far/