Quote Originally Posted by Jetstream_Fox View Post
The one job only people? I'm pretty sure the reason for them changing the skill system is to do away with 2.0 content going forward. Besides the cross class system was so poorly implemented to start with you almost had to level up an entire class just for one skill to properly utilize your main class. All the classes should of already had access to all the skills they needed in order to function, it's mind boggling why they didn't do this with 3.0.
I think you're right as to the motivation, but it's sad to see. The class system was intended to fill the same role as the Subjob system in FFXI, which provided an astonishingly deep level of customization, particularly when participating in low-man / solo content. I don't think sacrificing this mechanism on the alter of simplicity and accessibility is the right way to go.

That said, CLEARLY the current cross-class system doesn't provide any real semblance of choice or customization. It needs to be addressed. I just disagree with the notion that classes should come 'pre-packaged' so to speak.