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  1. #11
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Sida View Post
    Dungeons are a main course of playing battle class in MMO though.
    In 1.0 you could start the game as any class be it gatherer, crafter, or battle class. Not every MMO follows the main course of battle. There are a few that deviate from this path.

    Dungeons are not the main course you can take to level a battle class either, they are also not a staple of MMO's as there are several MMO's that have different ways to level. Dungeons are just an additional way to level.

    I meant to post this with my earlier statement but not everyone is confident with playing the class they want to play and cannot take the pressure of being yelled at for messing up one single mechanic. This has been discussed in various topics and I'd rather not deviate this thread from it's original topic so please try to keep on track with this topics content.
    (1)

  2. #12
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Grimmel View Post
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
    But you can't nullify the roulettes, regardless if people aren't confident enough to use them. They are a part of the game, and should be included in the entire equation of how battle classes gain exp, especially the leveling roulette.

    Now I never actually noticed that the challenge log was uncapped, but as someone who has leveled all classes (battle & crafter/gatherers), I never noticed to be at a deficit because of it being capped.

    and the same way you used the arguments about not having friends to push through roulettes is the same way I can use the same argument of not having friends who are willing to create crafts for your level turn-ins, which are just a limited resource. Leves didn't even gain you as much of a boost in HW as it did with ARR. I won't go into which one is easier or not, because they are too different to compare, but battle classes have a lot of different opportunities to be leveled, especially with the addition of POTD.

    I'll be fine with the challenge being capped or uncapped, as long as it garners good xp, which it did throughout my leveling.
    (3)

  3. #13
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Grimmel View Post
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
    Following this line of reasoning - a person being to uncomfortable to enter a leveling rouletter and doesnt has friends to do it with them - can you explain why that person would want to level a second (or third etc.) class at all?

    Leveling the first class happens by just following the Mainquest, doing sidequests and doing the dungeons required for the story. There is little to no extra leveling involved - so someone who doesnt like running dungeons and only wants to see the story can already do that by just following the story.
    Why would you need additional classes at max level if you dont even feel comfortable running dungeons? (And why are you playing an MMO if you havent got used to running dungeons after well over 200 hours of playtime and at the very, very least 19 dungeons - because thats how much it should take you to get to SB?)

    I see no real need to alter the exp-output. There are many, many ways to get a decent chunck of exp for your battle classes - if you dismiss some of those, thats on you. And if you dismiss the ones that actually prepare you the most for using your class in level 70 content, thats even worse. Remember all those tanks that leveled by doing fates (and couldnt tank a dungeon in the end)? Or all those people who get easy exp in PotD, but no proper experience on their class? Leveling outside of dungeons doesnt need to be made easier when most of the actual battle-class endgame is happening inside dungeons - the leveling experience should prepare your for that - I'm exaggerating a bit now, but I dont want to enter a level 70 dungeon one day to have the tank say "First time tanking a dungeon!"

    The game will let you avoid dungeons for the most part for leveling one class - that will allow you (theoretical) access to the whole game-content. If you want to have another class at 60, you gotta put the effort in. Exp are cheap enough today. If you dismiss some of the best options - thats on you.
    (0)

  4. #14
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I think we can reasonably expect the challenge logs to be uncapped to scale up to level 60 in SB, similar to how we went through this expansion with them capped at level 50 values. While the challenge log was a great source of leveling exp in ARR, HW saw it as a minor source source of exp for catching up jobs to the current content. I would be truly surprised if SE thought anyone would actually care about 84k exp from a challenge log when the scaling in SB is probably going to be close to 5 million per level starting at 60-61. That's probably going to be close to the exp value of a single SB fate (after the initial few weeks of SE keeping all the SB fates at nerfed xp values because they want us to level off the MSQ).
    (0)

  5. #15
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Driavna View Post
    No they don't and if you find DoW/DoM harder to level than DoL/DoH is because you are doing something wrong. Also, Leves are limited.
    They do. A DoH takes 3 hours to lvl up from 20 to 50, a DoW takes 3 to 4 days
    (2)

  6. #16
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Arutan View Post
    They do. A DoH takes 3 hours to lvl up from 20 to 50, a DoW takes 3 to 4 days
    Mats needed don't come from thin air (or the gil) And again, leves are gate behind a time wall, I believe is around two weeks for 100. And no, from 1 to 50 at worst take two days or so of real time without power leveling, available to DoW/DoM too with a friend BTW, just like HQ DoH.
    (0)
    Last edited by Driavna; 05-12-2017 at 01:56 AM.

  7. #17
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Arutan View Post
    They do. A DoH takes 3 hours to lvl up from 20 to 50, a DoW takes 3 to 4 days
    It takes 3 hours if you already have all the resources available. Either having gil to buy all the mats or even the crafts you need (which is not cheap, cause people know how costly they can make it and still sell it), or having your gathering classes levelled (which takes a long time) so that you can spend hours collecting all the mats yourself (which can take upwards to 3 days to collect everything for levels 20-50), and you would probably also need a friend who is already levelled to make them for you, which not everyone has.

    What do you need to level a battling class? yourself.
    (1)

  8. #18
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Okay I'll be honest, i have no clue what the hell the OP is trying to talk about. He mentions the challenge log and then brings up leves, fine sorta makes sense but what the hell does he mean buy uncapped and capped? The only issue I saw was they didnt continue the hunting log, which confused a lot of people,but thats over with. So what is he trying to say? Also DoH/DoL are easier to level than DoW/DoM, and you can use the leve challenge on either set.
    (0)

  9. #19
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Eloah View Post
    Okay I'll be honest, i have no clue what the hell the OP is trying to talk about. He mentions the challenge log and then brings up leves, fine sorta makes sense but what the hell does he mean buy uncapped and capped? The only issue I saw was they didnt continue the hunting log, which confused a lot of people,but thats over with. So what is he trying to say? Also DoH/DoL are easier to level than DoW/DoM, and you can use the leve challenge on either set.
    The xp rewards from the challenge log is 5%, 10% or 15% of the xp needed to level up. However, the battle classes stop scaling after level 49. You get the same amount of xp from a challenge log entry at level 50-59 as you did at level 49.
    (0)

  10. #20
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Grimmel View Post
    Not everyone is a social little butterfly
    I do not intend for this to come off as mean, but why do people like you play massively multiplayer games? I am pretty much a recluse, but my fellow internet losers are easy to interact with. This is supposed to be a pillar of the whole genre.
    (2)

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