Quote Originally Posted by Grimmel View Post
If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
But you can't nullify the roulettes, regardless if people aren't confident enough to use them. They are a part of the game, and should be included in the entire equation of how battle classes gain exp, especially the leveling roulette.

Now I never actually noticed that the challenge log was uncapped, but as someone who has leveled all classes (battle & crafter/gatherers), I never noticed to be at a deficit because of it being capped.

and the same way you used the arguments about not having friends to push through roulettes is the same way I can use the same argument of not having friends who are willing to create crafts for your level turn-ins, which are just a limited resource. Leves didn't even gain you as much of a boost in HW as it did with ARR. I won't go into which one is easier or not, because they are too different to compare, but battle classes have a lot of different opportunities to be leveled, especially with the addition of POTD.

I'll be fine with the challenge being capped or uncapped, as long as it garners good xp, which it did throughout my leveling.