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  1. #1
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63

    Challenge Log: Uncap Battle Class EXP

    So I know this was a big deal back when Heavensward first came out and the topic has died out but I'm going to bring it back and hopefully get some answers.

    So why was the challenge log portions for battle classes capped off and not uncapped from 50-60 for Heavensward, yet Gathering and Crafting classes saw their portions uncapped?

    Gathering and Crafting classes are far easier to level than battle craft classes as you can get HQ items for Crafting classes made by friends or bought off the MB and turn in for up to double the EXP normally earned and for gathering classes there's 1-2 levequests that have a EXP bonus dependent on the points you accumulate when doing the leve and gathering specific items.

    Will this be amended in Stormblood?

    Will it remain uncapped for future expansions? Or will we see it capped again with the expansion following Stormblood?

    I just want to know why Yoshi-P and the Dev's decided to cap the Battle Class EXP portions of the challenge log at 50 and not increase the rewards as you level from 50-60.
    (6)

  2. #2
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Grimmel View Post
    Gathering and Crafting classes are far easier to level than battle craft classes as you can get HQ items for Crafting classes made by friends or bought off the MB and turn in for up to double the EXP normally earned and for gathering classes there's 1-2 levequests that have a EXP bonus dependent on the points you accumulate when doing the leve and gathering specific items.
    DoL/DoH have fewer sources of XP available, no to mention the lack of daily roulettes and armory bonus.
    (4)

  3. #3
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Driavna View Post
    DoL/DoH have fewer sources of XP available, no to mention the lack of daily roulettes and armory bonus.
    But they are the easiest to level as I've stated above with reasons. Even without the challenge log they are the easiest classes to level.
    (2)

  4. #4
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
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    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Grimmel View Post
    But they are the easiest to level as I've stated above with reasons. Even without the challenge log they are the easiest classes to level.
    No they don't and if you find DoW/DoM harder to level than DoL/DoH is because you are doing something wrong. Also, Leves are limited.
    (7)
    Last edited by Driavna; 05-11-2017 at 10:35 PM.

  5. #5
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Driavna View Post
    No they don't and if you find DoW/DoM harder to level than DoL/DoH is because you are doing something wrong. Also, Leves are limited.
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
    (6)

  6. #6
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Grimmel View Post
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level.
    Dungeons are a main course of playing battle class in MMO though. That you don't find them to be your thing is personal choise you do, it doesn't mean that the battle classes in general are harder to level. You have limited your available sources of experience by yourself. However since vast majority of the players don't find trouble with them, the experience from roulettes can't be ignored when comparing the sources. It's like, if I was complaning it's too hard to get PvP coins because I really don't find PvP battles comfortable.
    (2)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  7. #7
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Grimmel View Post
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
    But you can't nullify the roulettes, regardless if people aren't confident enough to use them. They are a part of the game, and should be included in the entire equation of how battle classes gain exp, especially the leveling roulette.

    Now I never actually noticed that the challenge log was uncapped, but as someone who has leveled all classes (battle & crafter/gatherers), I never noticed to be at a deficit because of it being capped.

    and the same way you used the arguments about not having friends to push through roulettes is the same way I can use the same argument of not having friends who are willing to create crafts for your level turn-ins, which are just a limited resource. Leves didn't even gain you as much of a boost in HW as it did with ARR. I won't go into which one is easier or not, because they are too different to compare, but battle classes have a lot of different opportunities to be leveled, especially with the addition of POTD.

    I'll be fine with the challenge being capped or uncapped, as long as it garners good xp, which it did throughout my leveling.
    (3)

  8. #8
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Grimmel View Post
    If you nullify the roulettes and compare how DoM/DoW and DoH/DoL level, Yes DoH and DoL are easier to level. Not everyone is a social little butterfly and can handle the pressure of being a decent DPS, Healer, or Tank via a roulette when you're grouping with strangers who are intent to order you to do a speed run or belittle you and/or boot you from an instance because you're still learning a class. You're probably about to use the "Go with friends" arguement, well not everyone is on around the same time or not everyone has friends ready to help them push through dungeons.
    Following this line of reasoning - a person being to uncomfortable to enter a leveling rouletter and doesnt has friends to do it with them - can you explain why that person would want to level a second (or third etc.) class at all?

    Leveling the first class happens by just following the Mainquest, doing sidequests and doing the dungeons required for the story. There is little to no extra leveling involved - so someone who doesnt like running dungeons and only wants to see the story can already do that by just following the story.
    Why would you need additional classes at max level if you dont even feel comfortable running dungeons? (And why are you playing an MMO if you havent got used to running dungeons after well over 200 hours of playtime and at the very, very least 19 dungeons - because thats how much it should take you to get to SB?)

    I see no real need to alter the exp-output. There are many, many ways to get a decent chunck of exp for your battle classes - if you dismiss some of those, thats on you. And if you dismiss the ones that actually prepare you the most for using your class in level 70 content, thats even worse. Remember all those tanks that leveled by doing fates (and couldnt tank a dungeon in the end)? Or all those people who get easy exp in PotD, but no proper experience on their class? Leveling outside of dungeons doesnt need to be made easier when most of the actual battle-class endgame is happening inside dungeons - the leveling experience should prepare your for that - I'm exaggerating a bit now, but I dont want to enter a level 70 dungeon one day to have the tank say "First time tanking a dungeon!"

    The game will let you avoid dungeons for the most part for leveling one class - that will allow you (theoretical) access to the whole game-content. If you want to have another class at 60, you gotta put the effort in. Exp are cheap enough today. If you dismiss some of the best options - thats on you.
    (0)

  9. #9
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Grimmel View Post
    Not everyone is a social little butterfly
    I do not intend for this to come off as mean, but why do people like you play massively multiplayer games? I am pretty much a recluse, but my fellow internet losers are easy to interact with. This is supposed to be a pillar of the whole genre.
    (2)

  10. #10
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Driavna View Post
    No they don't and if you find DoW/DoM harder to level than DoL/DoH is because you are doing something wrong. Also, Leves are limited.
    They do. A DoH takes 3 hours to lvl up from 20 to 50, a DoW takes 3 to 4 days
    (2)

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