"On the flip side if you don't enjoy killing things as a combat class, don't do gatherer/crafter, and don't enjoy exploring then I don't think they will be adding anything that could possibly satisfy you ever...."
finally someone said it... 1.20 isn't even really a content patch as much as it is a more advanced groundwork patch (MW/player search and class revamps are enormous undertakings). If you don't like the Ifrit fight/strongholds/the idea of another moogle primal, in my opinion you are either:
-close-minded
-didn't level your classes up properly
-"hate the weapon design."
Close minded people tell you that latency makes avoiding attacks impossible and that loot system is broken, even though they never took the time to learn Ifrit's timing or read the Primal loot fix coming next week.
The people who didn't level their classes properly are whining about THM/CON roles, claiming that making Sentinel mandatory makes the game inaccessible, and all around Q.Qing in an endless sea of misguided laziness.
And the people who "don't like the weapon designs" are the worst of all. These are the people who leveled their character when the game had just launched despite it's glaring flaws, and are now pissed about how slow content is rolling out of the pipeline. No matter what the developers give us in the future, these people will be here eternally. B*tching and moaning that the game is broken beyond repair, that SE is making all the wrong choices, and that we're all idiots for "wasting our time" pre 2.0.
In conclusion, either play the game or don't. If achievements, a new primal, and various other small stuff isn't enough to keep you interested (or even be CALLED content, to some apparently), then wait until jobs and job specific quests/armor/abilities launch in early March. There is no reason to continue lurking these boards.