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  1. #1
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    Sep 2011
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    why i don't think materia will kill off dungeons

    first off i hope the original OP of this don't mind me using it to make my point, this is a thread to sell forbidden materia

    http://forum.square-enix.com/ffxiv/threads/31992-Selling-Forbidden-Items
    (copy and paste from this thread)

    Selling Forbidden Items
    I have played around with forbidden long enough to go broke so I'd like to put a few million back in the personal bank. I'f you interested just send me a tell in the game and we can talk.

    Cobalt Hauby (RED) +1 with +126CRIT. ( I'd be willing to go out on a limb and say this is prolly the best body peice on the server.) I'd like to get at least twenty two million out of. I know what I've got put in to make it so serious tell only. If i ever kept any peice of sellable gear it would prolly be this lol. SOLD

    Cobalt Curiass +1 (RED) +180HP . I was thinking between the six and seven million mark but I would be willing to take offers. ( It has two t4 bloodthirst materia , one +65 and +55,)

    Cobalt Greaves (RED) +1 +155HP. These are pretty nice boots. I was wanting somewhere around the four million mark. I'd be willing to take offers on these also. They have two t4 bloodthirsts but I can't recall off the bat what hps they were.

    Cobalt Mitts +35STR I've blown enough of these up to only be happy with 36 or more so I'd get rid of these to try to make em again. Asking 1.5MIL SOLD

    Cobalt Mitts +36STR 2MIL, +38STR 3MIL


    Anyways if your interested please let me know. ( On a side note what have any of you other guys made that stands out?) I know this one guy have made +40STR gloves and a buddy had a +76CRIT hauby but I really havn't seen any really stand out forbiddens wise.

    SOLD ALL THANKS

    first off gratz to OP to selling it all, but i do wonder if the same person bought it all? not that that really matters. my main points here are

    1)OP said he went broke trying to make this stuff, seem to me a lot of ppl would prefer to do a few dungeons a couple of times a week to get there gear, rather than watch endless items break, and also go broke them self in the process

    2) i added up what OP was asking for his gear (i'm not saying the price was fair or not, but its the only place i have seen a list of forbidden items for sale. so is the price i'm going off) all items in total at there lowest price would cost 31million. does any1 really think every adventurer is going to be spending this on there gear. ask yourself are you going to spend this on your gear. you can go to a dungeon and try and get free high quality gear from a drop

    3)OP does not say how many materia is on each item, some he does but not all. we can see some i.e. the greaves are M2 piece, so i'm guessing nothing is higher than M3. can you imagine how much some1 would charge for M4 or M5 gear. this is not going to take over raided gear

    so in summary, materia is here and it gives something for the super rich to spend their gil on. but it is not going to stop ppl from raiding. there is a place for materia and there is a place for raids

    (again i hope you don't mind me using that in this way fiske)
    (5)
    What I have shown you is reality. What you remember, that is the illusion.

  2. #2
    Player
    Rau's Avatar
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    Rau Berlioz
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    Excalibur
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    Warrior Lv 90
    does any1 really think every adventurer is going to be spending this on there gear. ask yourself are you going to spend this on your gear. you can go to a dungeon and try and get free high quality gear from a drop

    iirc this is what they are aiming for.
    The supposed "hardcore" will spend millions and millions to get the top notch gear. They are a minority.

    The bigger group, the casuals/semi-hardcore will stick to normal materia/2slot materia and dungeon gear.
    (1)
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    This thread is not a beautiful or unique snowflake.

  3. #3
    Player
    Zenaku's Avatar
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    Mar 2011
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    Character
    Zenaku Yamada
    World
    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Rau View Post
    iirc this is what they are aiming for.
    The supposed "hardcore" will spend millions and millions to get the top notch gear. They are a minority.

    The bigger group, the casuals/semi-hardcore will stick to normal materia/2slot materia and dungeon gear.
    Even casual players can get 1-50 craft and make the gear and add 4 slot of materia. The issue is rare,ex gear are pointless with even 1-2slot materia they have to make rare,ex better for even semi hardcore to get it.
    (0)
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  4. #4
    Player
    Xatsh's Avatar
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    Xatsh Vei
    World
    Hyperion
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    White Mage Lv 90
    Quote Originally Posted by Rau View Post
    iirc this is what they are aiming for.
    The supposed "hardcore" will spend millions and millions to get the top notch gear. They are a minority.

    The bigger group, the casuals/semi-hardcore will stick to normal materia/2slot materia and dungeon gear.
    This is correct but this is their flaw.

    The hardcores do not want the game to be all about sitting in uldah getting materia.
    (5)

  5. #5
    Player
    Rau's Avatar
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    Rau Berlioz
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    Excalibur
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    Warrior Lv 90
    Quote Originally Posted by Zenaku View Post
    Even casual players can get 1-50 craft and make the gear and add 4 slot of materia. The issue is rare,ex gear are pointless with even 1-2slot materia they have to make rare,ex better for even semi hardcore to get it.

    You have a very liberal definition of casual.

    Yoshi has already said that Ex gear will be subpar compared to full slot materia. To the dev team, it is the only viable way of allowing everyone to experience content, while allowing the top-tier players get top-tier gear. Like Xatsh said, the hardcore don't want to sit in Ul'dah or farm spiritbond gear.


    Proposition: Make various tiers of content. Normal Mode, Hard Mode, God Mode.
    Normal mode drops okay loot. Hard mode drops slightly better loot.
    God Mode drops amazing loot, but is nearly impossible to beat without proper knowledge of in-game mechanics and skill (or a LNC zerg, if it really means that much to you).
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  6. #6
    Player
    DoctorMog's Avatar
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    Limsa
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    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Xatsh View Post
    This is correct but this is their flaw.

    The hardcores do not want the game to be all about sitting in uldah getting materia.
    Dear lord thank you.

    This is exactly the point.

    Why even have raids if there is no incentive to do them?


    This is how it "should" work:

    Crafted gear with no materia gives 80% of the stats of a normal raid item. This is the baseline.

    Crafted gear, Socketed with:
    1 materia = to 90% the stats of a normal raid item.
    2 materia = same as a standard raid item
    3 materia = 10% better than standard raid gear or = "strong" raid gear.
    4 materia = 20% better than standard raid gear or = "very strong" raid gear.
    5 materia = 25% better than raid gear, no raid item would be this good.
    "Relic item".


    In that order.

    Crafted gear should supplement raid gear, and potentially be better when HQ'd and socketed several times. Not the way it is now.
    (5)
    Last edited by DoctorMog; 12-08-2011 at 02:14 PM.

  7. #7
    Player
    Volsung's Avatar
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    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DoctorMog View Post
    Dear lord thank you.

    This is exactly the point.

    Why even have raids if there is no incentive to do them?


    This is how it "should" work:

    Crafted gear with no materia gives 80% of the stats of a normal raid item
    Socketed with 1 materia, it gives 90%
    2 materia = same as raid gear
    3 materia = 10% better than raid gear
    4 materia = 20% better than raid gear
    5 materia = 25% better than raid gear
    I would be totally cool if it were balanced somewhat like this. I mean look at darkhold, why would you wear any of that gear vs a single tier 4 materia melded armor.

    Which brings me to the next point, why is only the sentinel gear not ra/ex in the new raid contents? Seems to be a huge oversight.

    So.... even if they cant get the balance correct, if they would at least allow us to socket 1 materia on ra/ex gear. This still keeps the crafters also in the loop as it would take crafted gear to make the materia.

    Then the rich/lucky/hardcore (whatever the kids are calling them these days) can still make better gear with forbidden.
    (2)

  8. #8
    Player
    DoctorMog's Avatar
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    I corrected a few values and made some minor corrections to wording. Sorry to mess up your quote.
    (0)

  9. #9
    Player
    Volsung's Avatar
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    Adell Raynes
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    Balmung
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    Lancer Lv 50
    Its fine, the general idea I still agree with. Balance needs to be addressed to make content worth a sh!t

    Or allow it to hold limited melding (1 imo with current content stats)
    (0)
    Last edited by Volsung; 12-08-2011 at 02:16 PM.

  10. #10
    Player
    DoctorMog's Avatar
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    Doctor Mog
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    Hyperion
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    Lancer Lv 51
    Quote Originally Posted by Volsung View Post
    Its fine, the general idea I still agree with. Either balance needs to be addressed to make content worth a sh!t or allow it to hold limited melding (1 imo with current content stats)
    I also like the idea of melding the raid gear.

    I say let us meld raid items at 1/2 the % of crafted gear.

    Melding a 2nd materia to a crafted item is what? 20%?

    Raid gear would be a 10% then for a 2nd materia. And so on down to very low values for 3, 4 and 5.

    This would add replay value for raids, and puts raid gear right where it should be balance-wise.
    (1)
    Last edited by DoctorMog; 12-08-2011 at 02:18 PM.

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