so to be blunt, anything that has to do with RNG mob drops from enemies sucks.

however, that is not the part that is unfair.

what is not fair is to have the leather-worker DoH require materials available for collection by a DoL class, while the weaver DoH class has to farm for two HQ RNG mob drop items upon level 40.

with the availability of DoL obtainable materials such as Alumen, DoH classes like leather-worker had a better chance to craft HQ items: they at least where in control of how often they would obtain the item in High Quality.

would it be so broken to add another DoL obtainable ingredient requirement to woolen yarn and subtract the fleece required by one?