What i would like to see is a random element within dungeons. Like random “Mini-bosses” that appear throughout the dungeon at random times, like the Treasure Goblin and Ogre in Aquapolis. These mini bosses can drop items like Gil, Random Materia or “Coins/Tokens” (which can be traded for Specific Materia, Items or gear).

Next to that, i would like to see a form of branching where there are multiple ways to reach the end boss of the dungeon. These Multiple ways can be things like 3 doors for which you will need a specific key to open or a switch/button needs to be pressed somewhere in the dungeon. However, which key you receive or which switch/button is active will be randomly determined when entering the dungeon. They could even include timed gates, which remain opened for about 60 seconds at a time and will rotate between 3 (or more) gates (perhaps even random gates). So, you can look at the timer and see that a certain gate will close soon and you could best look for the next gate that will open up.

By doing that, you will have more variations of the same dungeon and none of the runs should feel the “same” as the one before.

When talking about “Advanced Dungeons”, i would like to see elements like an obstacle course where you will have to jump on several platforms in succession in order to reach a special treasure chest or go through a shortcut. If you fall down, or don’t reach the other side in time, you will have to go a different route in order to get to your destination.

The emphasis should be placed on “fun”, rather than “stressful/annoying”. However, this will be difficult to achieve, since everyone has a different opinion about what is “fun” and what is “stressful/annoying”.

So, an additional difficulty level for dungeons would be great for people who want to have a challenge. In that retrospect, i wouldn’t mind to have a “Regular” (the difficulty level we currently have in the game), “Extreme” and “Savage” difficulty for dungeons. The additional difficulty levels could be added to a “Level 70 Roulette (Extreme)” and “Level 70 Roulette (Savage)” option within the Duty Finder.