Quote Originally Posted by ThirdChild_ZKI View Post
They want to get their tomes and be done with it for the week.
And this is precisely where the issue lies: Rewards.

Rewards are a behavior control tool that's trying to make you do something you have no interest in and reinforce you if you do on your own volition. They reduce intrinsic interest in the actual activity - Students who get paid for good grades care less about the subject than they did before and more about grades, which leads to learning for tests, rather than life and a lower retention of knowledge.
Because behavior shifts towards maximizing rewards, they can set bad incentives, such as priorizing quantity over quality, cutting corners etc.

They're a necessary evil, at least in scripted content, but also fairly destructive.