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  1. #1
    Player
    Lambadelta's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Rorotte Rotte
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Vhailor View Post
    (3) Even by your (exceedingly conservative) estimate, you're still talking (4.5 hours/day on average) * (14 days) = 63 hours. Many people can't devote 4.5 hours per day to the game, though; if they're playing, say, 10 hours a week, it's over a month and a half JUST to get through the Heavensward story and gear up to i230 / i260. That's ridiculous.
    It's like MMOs are meant to be a time sink, and the time sink we have these days is nothing like the days of old (in other MMOs) where leveling to max level took months.

    Honestly if people don't like the idea of time sinks in an MMO then why play an MMO. Seems pretty counterproductive to me.
    (6)

  2. #2
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lambadelta View Post
    It's like MMOs are meant to be a time sink, and the time sink we have these days is nothing like the days of old (in other MMOs) where leveling to max level took months.

    Honestly if people don't like the idea of time sinks in an MMO then why play an MMO. Seems pretty counterproductive to me.
    It tends to be more about doing the stuff the people you socialise are doing than having an issue with a time sink. MMOs are fundamentally a social game platform and the levelling process can feel very much like a single player game with a chat function. Doing treasure hunts or running dungeons or raids for loot with friends is always more entertaining than doing it on your own or with a pug of strangers.
    (0)