Quote Originally Posted by Renius View Post
All of this is correct. Question is how do I take full advantage of these abilities? CP is only at 305 at the moment and wasting it is horrible. Just last nite though I figured that when a recipe fails you don't really lose the items, just the recipe fails.
Sometimes you still lose the items. I've heard it said that the higher your HQ%, the greater the chances of getting your items back.

For CP, though the guide has already been pointed out, many players (or at least myself, personal experience) settle into a method that conserves CP for durability management, to keep a craft going long enough to pull off enough Hasty Touches (cross class skill, no CP cost) to get to a high HQ%.

On the Inner Quiet debate, let's not forget how Rumination can offer a partial (or better) return on CP investment (even without considering Byregot's contribution).