So I am super excited about the benchmark and I loved what I saw with the new skills. So the thing is , is that I'm sure those useless skills that may be cut in the system revamp many people have already taken them off their hot bars anyway. And some jobs use almost all of their skills especially the roles I play tanks and healers use just about everything.

Will there come a time where maybe we cant get new skills anymore as the game continues to grow or will people be ok with 35 to 40 skills? Also the fact that many players at least the ones in the duty finder dont even read tool tips are know about the current ones thats in game now. I cant tell you how many times Ive had to tell healers about their regen regeneration. The number of drks Ive seen using living dead with full health or 75 percent clearly they didnt read the tool tips.

What can they do about this problem to encourage people to read the current ones that already exist. I mean rotations are a different thing sometimes its not always easy to know when to place this skill or that one. But to not even take the time to sit and read your skills is something thats a problem and should be addressed and maybe reemphasized. So if we get five this time around, can they really add more in say 5.0 would people really want more. If they had to at some point stop giving skills what could they replace it with to make things just as exciting?