Quote Originally Posted by SendohJin View Post
isn't it in the benchmark? this is an item model, that means it's already been developed. this is not some function that they talked about that hasn't been designed yet.
It IS in the benchmark, and that means it HAS been finished. But it is not fully patched in yet. Would it make more sense to say "Hey, this noticeably looks bad (for the program issue of clipping, not simply glamour so let's let that line of thought die there), let's just patch it later," or say "Hey, this noticeably looks bad. See if the modeling team can work in a quick fix on this before release"?

Were this a technical issue like a skill not activating on time or spell/skill effects missing and it were pointed out, would it be okay to just say nothing?

The topic has shifted a bit from simply noting that it has the potential to clip to justifying whether it's worth pointing out something can be potentially wrong. People point out errors that slipped through the cracks before, and maybe they have or haven't been fixed. I simply saw something that may potentially look bad, even if it's minor, and spoke up on it. Maybe it was an oversight? Maybe it got the okay from QC and it's a non issue? All I can do is say "Hey this might be a thing," and I feel that's rather valid. What they do with it from there is on them.