Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 66

Thread: Dps que times

Hybrid View

  1. #1
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Astrus View Post
    So a tank and 3 DPS keeping themselves alive? Or a healer and 3 DPS with one of the DPS tanking?
    I don't really see this working out for Light Party content, which is likely going to be the majority of "problematic" queues given that there's going to be two shiny new DPS classes to level through the SB story before people get to the Full Party content.

    For Full Parties this might work but then I already see PF groups taking an additional DPS for content that can be healed or tanked solo so the only thing this would really effect is DF matchmaking.

    Unless we see our parties getting expanded I think it highly unlikely they'd change the matchmaking.
    No...

    A a party with 5 slots. 1 tank, 1 healer, 3 dps.

    This is what most other games have, and it wouldn't require all that much re-balancing like people say, it'd just require bosses to have 20% more health, if they even decided that they needed to adjust them since they're old content, and for dungeons with 4 things that people need to step in, they'd add a 5th one.

    People who say it wouldn't help queue times don't understand math, and the actual proportions of tanks and healers to dps. It probably wouldn't shorten them to like 5 minute queues, but it'd be a more consistent wait time

    This was at the last eorzea census



    These proportions would favor a 1 tank, 1 healer, 3 dps composition. And it'll only get more skewed towards dps in stormblood with Samurai and Red Mage
    (6)
    Last edited by Averax; 05-08-2017 at 10:22 PM.

  2. #2
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Averax View Post
    No...

    A a party with 5 slots. 1 tank, 1 healer, 3 dps.

    This is what most other games have, and it wouldn't require all that much re-balancing like people say, it'd just require bosses to have 20% more health, if they even decided that they needed to adjust them since they're old content, and for dungeons with 4 things that people need to step in, they'd add a 5th one.

    People who say it wouldn't help queue times don't understand math, and the actual proportions of tanks and healers to dps. It probably wouldn't shorten them to like 5 minute queues, but it'd be a more consistent wait time

    This was at the last eorzea census


    These proportions would favor a 1 tank, 1 healer, 3 dps composition. And it'll only get more skewed towards dps in stormblood with Samurai and Red Mage
    And yet in most other games you see the same suggestion despite them already having larger parties than our 4 man Light Party.
    The minor impact a move to a 5 man composition would have wouldn't outweight the hassle of retooling the way the entire party system works.
    On the EU datacenter, with joining in-progress enabled, I already have queue times averaging 7 minutes as a DPS main, unless I'm queueing outside of my server's prime time or for a specific content nobody likes doing via the DF, that obviously bumps things up. Adding a fifth party member to fit a third DPS would reduce that to what, 5 minutes? Four? Hardly worth the resources the change would take.
    I'm actually used to queues of 45 minutes and more as a DPS in games with 5 man parties.

    Now what I could see them doing is just foregoing Light Party content in the future and simply go with Full Parties for everything, even the leveling dungeons which would then be designed with that in mind from the start.
    That would be really interesting to see and wouldn't require them to change the way Light Parties work in older content.
    (3)

  3. #3
    Player
    Abbyforce's Avatar
    Join Date
    Jan 2017
    Posts
    9
    Character
    Luminous Magia
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Astrus View Post
    So a tank and 3 DPS keeping themselves alive? Or a healer and 3 DPS with one of the DPS tanking?
    I don't really see this working out for Light Party content, which is likely going to be the majority of "problematic" queues given that there's going to be two shiny new DPS classes to level through the SB story before people get to the Full Party content.

    For Full Parties this might work but then I already see PF groups taking an additional DPS for content that can be healed or tanked solo so the only thing this would really effect is DF matchmaking.

    Unless we see our parties getting expanded I think it highly unlikely they'd change the matchmaking.
    lol wut....
    (0)

  4. #4
    Player
    Venoshock's Avatar
    Join Date
    Dec 2015
    Location
    Seal Rock
    Posts
    183
    Character
    Char Mae
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    running dungeons with more people sounds fun, but what isn't fun is if all the dps sucked nuts. as the first person says, everything will be upscaled so it makes carrying more harder
    (1)

  5. #5
    Player
    Venjenz's Avatar
    Join Date
    Mar 2017
    Posts
    187
    Character
    Venjiwenji Lala
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Adding a 5th slot wouldn't change anything. I played all three roles in WoW, where the group is 1 tank, 1 heal, 3 DPS, and the queue times were exactly like they are in FF14. Tanks pop instantly, healers almost instantly, DPS wait 5-20 minutes.

    Nobody wants to tank/heal and take abuse from the playerbase, which they will, when things go wrong, which they always do. That's why DPS queues always suck.

    If you don't like DPS queue times, then play a tank or a healer. And if you won't be a tank or healer, ask yourself why not. The answer is likely the same or very similar for the vast majority of the playerbase.
    (5)

  6. #6
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    This would not help queue times at all i don't think.
    People may very well just level in Palace of the Dead come Stormblood.
    (1)

  7. #7
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Maero View Post
    This would not help queue times at all i don't think.
    People may very well just level in Palace of the Dead come Stormblood.
    It would help queue times for populated content at least. The queue times arise from imbalances in the T:H: D ratio due to the overpopulation of DPS, which would be somewhat lessened by increasing the required number of DPS.
    (0)

  8. #8
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Study on a field that's known to have a high unemployment rate and then curse about being unemployed. End up demanding government to create more jobs on the said field instead of retraining on a field that has high employment rate. Optionally blame those studying in the employable field for stealing your job.

    Woops, that was talking about Real Life.
    (11)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  9. #9
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sida View Post
    Study on a field that's known to have a high unemployment rate and then curse about being unemployed. End up demanding government to create more jobs on the said field instead of retraining on a field that has high employment rate. Optionally blame those studying in the employable field for stealing your job.

    Woops, that was talking about Real Life.
    They think it's bad now...

    (1)

  10. #10
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,913
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I think its the other way, we need to encourage more players to play different roles and more DPS players to play Tanks or Healers. Adding a 3rd DPS spot to help with low damage will be pointless, if all 3 DPS players are doing low damage. We need to find a solution for our Tank shortage and DPS players that like to underpreform.

    Other MMORPG's where you have 1 (Tank), 1 (Healer) and 3 (DPS), have already shown us that adding one more DPS wont do much.
    (5)
    Last edited by Laerune; 05-08-2017 at 10:17 PM.

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast