I think they should add a 3rd dps slot to the party makeup in Stormblood. This would shorten que times and make it easier to carry low dps players.
I think they should add a 3rd dps slot to the party makeup in Stormblood. This would shorten que times and make it easier to carry low dps players.
Uh, what?
Adding a 5th person to your party means they'd have to rescale the dungeons according to that as well.
Aka: adjust health amounts of packs and bosses.
Also you're assuming that this one extra dps slot is gonna be a GOOD dps player whos gonna carry the low dps players?
You do realize the odds are more in favor of having an ADDITIONAL low dps player who needs to be carried, right?
I can carry 2 bad dps fairly well with my healer dps...I dont know about 3.
Might pose an issue with older content that was tailored towards 4 players. And do we increase full parties from 10 to 8? That would likely pose some issues to the old raid content built around 24 players. Not to mention extremes. There's also the added stress on healers and tanks to consider, and it increases the likelihood for mistakes by players.
Its not a bad idea though. They would just have to go back and re-balance every dungeon. Imagine running them all with an extra DPS as they exist right now. Dungeons would be only in 5 minutes.
I was saying just stormblood content and only for the small party dungeons.
Because queue times aren't a problem in other games that have 5 man groups?
DPS queue times are not something that can or will change. They will always be longer. If the queue times were shorter, those who play tank or healer for the specific reason of shorter queues, would switch back to dps when the queues are acceptable to them and the queues would go back up. If you want shorter queue times, level one of each and be flexible. Don't expect a massive overhaul of party system that won't fix anything anyway.
I que war for dailys but I do want to level the new dos jobs and some older ones. Fate grinding is so boring.
So a tank and 3 DPS keeping themselves alive? Or a healer and 3 DPS with one of the DPS tanking?
I don't really see this working out for Light Party content, which is likely going to be the majority of "problematic" queues given that there's going to be two shiny new DPS classes to level through the SB story before people get to the Full Party content.
For Full Parties this might work but then I already see PF groups taking an additional DPS for content that can be healed or tanked solo so the only thing this would really effect is DF matchmaking.
Unless we see our parties getting expanded I think it highly unlikely they'd change the matchmaking.
Not sure if your serious. I said 3 rd dps spot not remove tank or healer.
running dungeons with more people sounds fun, but what isn't fun is if all the dps sucked nuts. as the first person says, everything will be upscaled so it makes carrying more harder![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.