Quote Originally Posted by aleph_null View Post
Yeah but I think still having to go into tank stance a little bit would be a better balance, instead of 0% tank stance uptime like in most of creator's fights. Can't really call it stance dancing if you never turned tank stance on.
To that end it might be interesting if they added reduced enmity generation to deliverance and sword oath, and maybe blood weapon or something for drk(you get the meaning). It would mean when you go offensive you very quickly start losing the enmity race to real dps classes. It would widen the skill gap between good and bad tanks but no more so than already exists among healers(ie some healers can do significant damage while others don't even seem to have cleric stance on their bar). It would force more thought about the stance you're using.