Quote Originally Posted by Yorumi View Post
Look at it another way, imagine if dps classes were all saying "ugh what's with this push to do good dps, I don't care if I'm 30% lower dps than I could be, who cares, I don't want to do all that positional stuff or worry about a good rotation." Or better yet "I don't feel like dodging aoes, it's not my job to reduce damage." Pretty sure the party and the forums would be screaming at that person. Well do you see the parallel?
I will say this once again, and this will probably be my last post in this forum, because it's become an echo chamber that passive aggressively drowns divergent opinion, so pay attention:

MAXIMIZING YOUR DPS IS AN INCIDENTAL GOAL TO TANKING AND SHOULD NOT BE USED TO MEASURE A PLAYER'S PERFORMANCE AS TANK. YOUR PRIMARY GOAL AS A TANK IS MANAGING INCOMING DAMAGE, WHICH IS PRIMARILY ACCOMPLISHED THROUGH KEEPING HATE, NAVIGATING MECHANICS, AND MANAGING YOUR COOLDOWNS AND ABILITIES TO SURVIVE THE HITS YOU ARE TAKING.

Yes, good DPS is good, and people should strive to maximize their output. Killing things faster pushes phases, and makes things slightly more convenient to your party members. But as a tank, your ability to output damage is a background goal. You are built to generate enmity and maximize your survival. A player who spends 100% of their time tanking in their defensive stance is not somehow performing 20-30% worse than a player who does the entire thing in their DPS stance.

Good on you if you tank in DPS stance, but don't you dare look down on players who don't (that last part wasn't necessarily targeted at you, but it is something I've seen a lot of here).