Nobody said we were giving newbie/bad tanks carte-blanche on playing recklessly without knowing what they can and can't get away with. Literally no one said that. What we're saying is that it is possible and it is an admirable goal to experiment with and work towards. It is optimal, it saves time, and IF you know what you are doing, it is totally doable without losing hate or making a healer suffer.
What i personally can't stand as a tank main is when a DPS tries to tell tanks what goals and optimizations they are and are not allowed to aim for. "We're DPS, DPS is in the name of our role, only people with red icons like mine should be allowed to have 4-digit DPS... the rest of you just stand there and Medica 2/Flash while I solo these mobs."
Teamwork, yo.
I frankly don't know where DPS get this mentality that enmity and mitigation are 1000% the tank's responsibility when more than half the other jobs in the game have party-based mitigation and aggro manipulation tools. Like "oh, it doesn't deal damage, I don't need to use it". GTFO.



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