Quote Originally Posted by Lyth View Post
As long as enmity management cooldowns such as Unchained, Shadewalker, and Smokescreen are around, this won't really change tanking all that much. If you know how much additional enmity you need, you can also frontload it into the start of the fight (or anywhere else that the additional mitigation from defensive stance use could help out).
Yeah it was mainly a quick off the cuff idea. To me the main issue with tanking is just that it's kind of boring. Funny enough I prefer pld to warrior just cause pld has more off-gcds so I have to press buttons slightly faster. Right now there's little concern about enmity, combos are pretty standardized without the things that make real dps interesting, and for main tanking a lot of fight mechanics just ignore the tank(which then makes me think why? So what if a main tank gets teleported away isn't that what the other tank is for to take over then?). Regardless of how it happens I just hope they make tanking more interesting in SB.