Actually. You can weave Butcher's in every third combo. Still, if you're doing a lot of tank swaps (which you should), you'll get plenty of Blocks off.
Please do not speak on tanking when you do not know how to do it efficiently.
All forms of healing and mitigation have a threshold in this game. Once said threshold is reached, only damage matters. If I can mitigate Punishing Heat with Dark Mind, it's a waste being in Grit because healer potency is tuned so high, they'll overheal me beyond a certain point. In fact, Essential Dignity benefits from waiting until the tank drops significantly as it gains upwards of 1,000 potency the lower the target's HP gets. With only a 40 second cooldown, this can be properly coordinated where the Astro barely needs to drop Cleric yet still perform their role. A tank who maintains tank stance throughout the fight when it isn't necessary is not playing the job optimally. One could even argue it puts greater stress on the healers because that 800-1,000 DPS difference may determine whether you skip a mechanic. Killing A12S before Communion and the subsequen Holy Bleed means the healers get to avoid a massive healer check. You simply won't achieve that without good tank and healer DPS, though echo helps nowadays. You're clinging to the idea each job needs to adhere to the holy trinity and that simply isn't the case. FFXIV does very little to force either tanks or healers to perform their primary role with any regularity.
Of course, all of this only applies outside prog. I neither expect nor care if an inexperienced tank stays in tank stance throughout the fight. They're learning. After a few clears though? You should be looking to optimize. Screaming this is an echo chamber because actual tanks disagree with you is, quite frankly, stupid.



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