So one thing that interests me is looking up the proper meaning of words that don't seem to make much sense at first. Whether it's something archaic, part of an enemy name that's usually ignored, or something that has a more specific meaning than what is generally assumed, I like that this game generally has meaning behind such words.

For starters as I haven't done much specific research yet here are some that I've noticed in normal play.


The word Chiurgeon is used a number of times in cutscenes, it took me a while to notice that it's a variant on surgeon, but instead of cutting into people, they manipulate the person's aether (or chi) to bring about healing instead. (especially relevant as in FFXIV, there seems to be little difference between organic matter and aether)

One of the bosses in Hauke Manor is the Manor Claviger. Looking up the term it appears to be an old term for a doorman, meaning "keeper of the keys" or something to that effect. In time it came to also refer to the warden of a jail. Fitting as not only would he have keys to the rooms in the manor, but has the key leading to the dungeon.

The area where you fight Ozma in the lost city of Mhach is referred to as the gloriole. Looking it up gives the definition of the radiant light surrounding the head of a saint in religious iconography. Basically a halo, though it's usage seems to prefer a kind of glow instead of the solid ring usually associated with a halo, it also seems to have a more specific religious context as it literally translates to "A small glory"

Keeping in mind the meanings of historical significance of certain words can also serve as a quick clue to the job that an enemy has. A quick example would be recognizing that garlean units that end in sagitarrus are archers due to the constellation associating. One a bit more obscure is the barbers in Pharos Sirius. The seafaring nature of the enemies brings to mind the age of piracy. In those times barbers doubled as surgeons, making them the medic class among the enemies.

For future replies or topics I think I'll try delving more deeply into specific matters, specifically dungeons and the place, enemy, and ability names.