Quote Originally Posted by Ririta View Post
It's never a choice.

Anyway, more than 10 is too much.

GW2 has the best system for this kind of combat. One auto attack spell and the rest are cooldowns. Change stance/weapon and you get different spells.

My Elementalist has like 25 spells on 10 buttons.

Back to FFXIV, I don't understand why we need to bind all those skills. For example, Chaos Thrust and True Thrust combos could've been 2 buttons instead of 6. Cleric Stance could change our hotbar to be a DPS one, since we won't be healing when it's active, and won't be DPSing when it's not.

Playing on controller helps but it's still has a rather high learning curve.
I could not possibly disagree more. I find GW2's combat to be boring and stale with very little choices in my skills. Half of the builds basically require you to spam maybe one or two abilities with all the rest being situational at best.

If you are an elementalist, then yes that is different as they have a ton of abilities on any build. But my warrior for instance? Spam 1 and 2. Switch to other set if I need rang and spam 1. /yawn