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  1. #4
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I've seen much less complicated games use far fewer buttons for a much more challenging experience. I don't think there's a need to have 40 buttons or even more than 20 you hit regularly. There's a lot of redundant stuff in there, and most jobs have a ton of OGCDs just to give you something to activate between GCDs that aren't meaningfully used (really, they're just hit the moment they come off cooldown unless it's a rare one with movement that you'd save momentarily to jump back on a boss or add like with Plunge).

    It's really just a complexity created by the hotkey-based design of the game, and you can see other things similarly created just for the sake of creating complexity where there was none before (having to use cleric stance to get the same damage you would otherwise get in other games, having to have enochian up just to cast your highest tier spells, etc).
    (19)
    Last edited by NovaLevossida; 05-07-2017 at 02:54 AM.