[dev1207] Recipes for Gear Dyeing
Oh, wow. That's a big list.
Hello colors.
[dev1207] Recipes for Gear Dyeing
Oh, wow. That's a big list.
Hello colors.
Little disappointed that some gear doesn't gain ANY additional colors. Nice additions overall, though.
And no pink...
I know some people are going to be disappointed.
Well they did say they won't be able to add all the colors till much later on..
BUT a lot of the weaving crafts have multiple colors now. all the robes, bliauds, and what not have 4 colors instead of 2/1.
EDIT: I'm just glad they got rid of that god awful system that we have now. Everyone looks the same, come 1.20 everyone will atleast look different.
Well, failing is this dev team speciality...so just one more to the list.
I guess they thought "Who care about dyeing! They will only use achievement items during 1.20 and only AF past 1.21..." -_-
Also the new names were so...*shrugs*...yu-gi-ohish >_< now need colors and augumented effects to be added to them too so we can have a "Herculean Red Raptorskin Harness of Epeeness"!
where's my black cobalt sets?
nice change btw.
I understand why they don't want to allow any color for any armor, but please, splurge a little and allow cobalt armor in a couple more colors. Please!
And because I couldn't remember what had been said about dyeing HQ and materia-melded gear:
http://forum.square-enix.com/ffxiv/t...l=1#post448888
The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."
Ok, no new colors we get it.
But is it too hard to make the Cobalt Plate Belt dyeable?? Geez it seems like they enjoy doing something without any sense every now and then just for the sake of it.
Also, the overall system seems really confusing, basically we are gonna have base gear + dyes + HQ + different upgrades+ HQ + dyes + materia...
@_@
I honestly don't understand why they added different upgrades to begin with, since that's basically what the materia system already does, I just find it really unnecessary and confusing for new players. It could be understendable when they wanted to link different colors to different version of the same gear, but since that idea got scrapped they could also get rid of the upgrades.
Last edited by Alcide; 12-08-2011 at 02:41 PM.
You have a better idea to diffrenciate stats on a gear with that many color? blame people that whined about current dying system, which differenciates stats by colors.Well, failing is this dev team speciality...so just one more to the list.
I guess they thought "Who care about dyeing! They will only use achievement items during 1.20 and only AF past 1.21..." -_-
Also the new names were so...*shrugs*...yu-gi-ohish >_< now need colors and augumented effects to be added to them too so we can have a "Herculean Red Raptorskin Harness of Epeeness"!
They probably has reason that most belts doesn't have colors and would like to keep that consistent.
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