Quote Originally Posted by Ferth View Post
Would also be nice if AoE weapon skills didn't cost 2-3x the TP of single target weapon skills. The increased cost is completely unnecessary given the reduced potency per target of AoE skills.
I'd understand that if it were split damage or the like, but it at even were it half the average potency of a ST combo, that'd only take some 2 targets hit to equal out, or 4 targets hit to be equally TP efficient... when most mob stacks are 6+ targets.

Personally I'd like to see more crossover in either direction.

But, animation variance aside, the only "advantage" to an AoE combo is that it has to ramp up, meaning that it's less weavable, or ends up being used in stricter intervals. Wait, "advantage"?