I'm incredibly dismayed why the players are being penalized a 5% surcharge in order to actually use this new feature. I was under the impression the entire point was to alleviate the inconvenience of zoning into the wards and playing hide and seek with your seller's npc. Replacing it with a different inconvenience purposefully so is not an improvement.

I'm assuming it's offsetting the seller's tax unto the buyer instead, but will the seller also still be charged their tax in the transaction? The original announcement doesn't cover that.

I know it's not a lot of Gil, and a few players may not emphasize with my disappointment, but it's more of a principle matter. In order to be frugal or if you are starting anew and don't have much funds to spend, that you have to still use the old method which really this implementation should have completely done away with.

I'm also losing faith in the game due to the complete stubborness not to just implement a true functioning auction house. We kept being promised that if the players requested it enough that it shall be, yet a year later after numerous pleas it's still not being done. Just the lipstick on the pig tweaks to the existing wards and trying to call it one.

Sorry for the rant, I usually don't especially on such petty things.