This is what happens when ppl run out of things to do in-game SE"There is too much Gil in the game"
"Nothing to buy I have XXX million Gil"
"Money in this game is worthless"
"Money is so easy to get, they practically give it away"
etc...
Implement 5,000 gil charge for repairs
Implement 5,000 gil charge for airship
Implement 5% (max 4,000) gil charge for instant market ward transactions
WHY YOU GIL SINK MY SHIP!#!)$
Help me understand that a bit more lol. Yes the gil is simply transferred, but technically I would be carrying, (let's say materia) valued at that amount. I lose it in an attempt to forbidden materia and then that item is gone from existence and that value is gone from the economy. This is sincere Thev.but that gil isnt lost
only the "tax" the wards charged for selling the materia or items if they werent all self made is
the gil is only transfered to other players
imposing a tax for laziness(which is what this is) will take out that much more gil that much quicker
cuz lets face facts, people are lazy
i for one will still run to the npcs, but most people wont
Last edited by CalypsoRose; 12-09-2011 at 04:14 AM.
there is 100mil gil in the economyHelp me understand that a bit more lol. Yes the gil is simply transferred, but technically I would be carrying, (let's say materia) valued at that amount. I lose it in attempt to forbidden materia and then that item is gone from existence and that value is gone from the economy for good. This is sincere Thev lol.
you have 10mil, other players have 90mil
you buy 10 materias for 10mil gil total
10mil gil is NOT removed from the economy, only transfered to other players(minus the 5% tax on their sales, so lets say 500k was removed)
so you may value your materia at a certain ammount, but your materia is not actual gil
the other players do however have your gil minus that tax
so by spending 10mil gil, you lost 10mil, but only 500k was actualy removed from the economy
My XIVPad: http://xivpads.com?2031148
Materia is very effective in increasing gil flow, but it is not primarily a gil sink.
Also;
"There is too much Gil in the game"
"Nothing to buy I have XXX million Gil"
"Money in this game is worthless"
"Money is so easy to get, they practically give it away"
etc...
Implement 5,000 gil charge for repairs
Implement 5,000 gil charge for airship
Implement 5% (max 4,000) gil charge for instant market ward transactions
WHY YOU GIL SINK MY SHIP!#!)$
True but how does this take money out of the game? You are purchasing gear/materia from another player (or gathering materials needed to make the original item). Someone is getting rich, even if you break during forbidden materia. It drains gil from an individual, but not from the game itself. Raw Materials are removed from the game through forbidden materia failures.
I sort of understand that lol. Where I'm getting confused is I understand buying a item for X amount and losing a certain amount to the tax. I have that item though and can sell it when done with it. The forbidden materia example is where I need some convincing, that's gil paid, and when attempted and lost is gone for good. I know longer hold an item of value. Every item that can be sold holds some gil value. Whether or not I drop it, sell it, npc it is up to me. Btw this topic has gone all over the place lol.there is 100mil gil in the economy
you have 10mil, other players have 90mil
you buy 10 materias for 10mil gil total
10mil gil is NOT removed from the economy, only transfered to other players(minus the 5% tax on their sales, so lets say 500k was removed)
so you may value your materia at a certain ammount, but your materia is not actual gil
the other players do however have your gil minus that tax
so by spending 10mil gil, you lost 10mil, but only 500k was actualy removed from the economy
Might as well get it over with...
"There is too much Gil in the game"
"Nothing to buy I have XXX million Gil"
"Money in this game is worthless"
"Money is so easy to get, they practically give it away"
etc...
Implement 5,000 gil charge for repairs
Implement 5,000 gil charge for airship
Implement 5% (max 4,000) gil charge for instant market ward transactions
WHY YOU GIL SINK MY SHIP!#!)$
forbidden materia is still gil paid to ANOTHER PLAYERI sort of understand that lol. Where I'm getting confused is I understand buying a item for X amount and losing a certain amount to the tax. I have that item though and can sell it when done with it. The forbidden materia example is where I need some convincing, that's gil paid, and when attempted and lost is gone for good. I know longer hold an item of value. Every item that can be sold holds some gil value. Whether or not I drop it, sell it, npc it is up to me. Btw this topic has gone all over the place lol.
as i said, it doesnt remove the gil from the game, only from your inventory, into another players
items in the economy isnt the issue, its gil itself people are looking at
if you want to count gil value of items, then its value is only what it can be vendored for. so you lost those materia and those items, which you paid 2mil for it, you really only removed 40k gil from taxes when you did so, and maybe 20k more gil from the value of the items to a vendor(which really doesnt count)
My XIVPad: http://xivpads.com?2031148
Right it does remove an item(s) from the game but gil itself is not removed. The actual amount of gil that item is worth is not removed from the game when that item is destroyed. You see a personal loss of assets but no actual gil is lost. Materia requires no money to make, no money to slot and no money to trade (selling is a different matter). As such it does not require any gil to be removed from the system.I sort of understand that lol. Where I'm getting confused is I understand buying a item for X amount and losing a certain amount to the tax. I have that item though and can sell it when done with it. The forbidden materia example is where I need some convincing, that's gil paid, and when attempted and lost is gone for good. I know longer hold an item of value. Every item that can be sold holds some gil value. Whether or not I drop it, sell it, npc it is up to me. Btw this topic has gone all over the place lol.
Ah k, got it. I completely understood from the start, the transferring from one to another just got a bit tricky with actual gil and item value. Case closed lol.
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