I agreed with the rest of what you said, but not this part.
"Welcome, new recruit. For joining us we'll immediately start you off by giving you command of an entire squadron of other members of our company." It just doesn't fit somehow. Being put in command as a lieutenant makes sense. Being put in command as a newly joined private third class doesn't. It's the sort of thing that should involve some ranking up to unlock.



Once you unlock the option to turn in old dungeon gear for seals, making them becomes pretty trivial.
Fates, Hunting Logs, Crafting and Gathering trade-ins, GC Leves, and low level duty roulettes throw seals towards you at a high rate until that point, so it's moot. It takes effort, but not that much.

still lots of grinding required to obtain the seals :/ and the cost to rank up increases each time, on top of that to level your squads also costs seals. for a new player this would take way more time than is necessary time that could be better spent getting caught up in the mainstory and leveling a job. with squads being open to them earlier they can invest seals into leveling the squad especially if in time we are allowed to use them to advance in the game and level alt jobs![]()



Well, don't forget that the seals you earn scale up from most methods to earn them. As example, a gear drop out of Satasha is only worth about 100 seals, but a single piece of gear in Stormblood dungeons is worth well over 2000 seals. The higher your level as a crafter or gatherer, the more seals you earn from the items requested.
The game also forces you to complete hunting log tiers (which gives thousands of seals) and to complete certain dungeon quests that give stacks of seals instead of gil.
Like I said, you have to work on it and grind a bit, but it isn't that difficult.
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