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  1. #1
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Don't do it then? Nothing is forcing you to get the weapon done.

    If you don't want to finish it, don't. There are other weapons in the game at around the same level, and the cap is going up soon anyway.
    (13)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by PArcher View Post
    Don't do it then? Nothing is forcing you to get the weapon done.

    If you don't want to finish it, don't. There are other weapons in the game at around the same level, and the cap is going up soon anyway.
    ^This. I haven't even unlocked the quest (Rowena is still there in Idyllshire with the quest available icon above her head, and I ignore her every time I pass by), and have no intention on it either. I never got a Zeta relic either as I just don't have the patience to grind for such weapons which are ultimately fated to become just glamour gear anyway. And glamour wise I'm perfectly happy with my base relic regardless and that won't change. It's just easier to source a near-comparable weapon through other means and spare myself the mind numbing grinding (which is what I've done).

    I know some people might just regard that as cutting off the nose to spite the face but I just can't be bothered with it.
    (8)

  3. #3
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by PArcher View Post
    Don't do it then? Nothing is forcing you to get the weapon done.

    If you don't want to finish it, don't. There are other weapons in the game at around the same level, and the cap is going up soon anyway.
    By this logic. How about we stop making raids easier? You guys don't need to do them. Seriously.
    (8)

  4. #4
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by ShinMetsu View Post
    By this logic. How about we stop making raids easier? You guys don't need to do them. Seriously.
    That's incorrect reverse-logic. If PArcher said "Don't do it then? It's not gonna get easier to get the weapons done." Except they did infact nerf both Anima and Alexander, so your logic is kinda flawed.

    In any case, PArcher is right, as are you (at least the gist of your post), both Anima and raids are optional and you don't need to do them. Nerfing them is another subject since both of them are nerfed or receiving nerfs anyways.

    Quote Originally Posted by Jetstream_Fox View Post
    Or the fact atma drops and dungeon drop rates had astonishingly low percentages, so low that almost nothing in this game has ever rivaled them in terms of drop rates. Or the fact that the special fates required had some of the longest wait times out of any other fates. The fact you had to meld 75 materia into the weapons while trying to Spirit Bond or purchase them off the mb. Or the required perfect crafted items which was a grind in its own special way if you didn't have gil, knew a crafter, or never started a craft before.

    Nope it was because Titan, all him, all the other steps were meet with glee and happiness from everyone in the community, we all sang songs and joined hands during those other steps, that's exactly what we did.
    The only things that got removed was defeating 900 enemies, everything else we still had in the Anima.

    2.0 Relic -> 5x trials i80, Zenith (900x tomestones) i90, Atma i100, Animus (Books: FATEs, dungeons, 900 enemies), Novus melds i110, light farming i115, dungeon Atma i130, light farming again i135.
    3.0 Anima -> FATEs i170, Dungeons i200, Unidentified farming and crafts i210, Hyperconductive (x5 Oils) i230, "of the" Anima (umbrite + sand phase) i240, sharpened (x50 clusters) i260, complete Anima (light farming) i270, (trials) Lux i275.

    They didn't really get rid of any part of 2.0's relic. We had materia melding but without a Gil sink with the i240 step. We had tomestone grinds every step. We had to go to certain instances on the i200 and i275 steps. Light farming at i270. Crafts at i210, they also needed to be HQ. FATEs at i170 to actually make the Anima weapon base itself.

    Were these also met with glee? Perhaps not, but it honestly doesn't matter, because these weapons won't be any easier come 5.0 or 6.0, 4.1 will probably bring the last changes but that's it. Only way they're getting easier is through natural gearing as the game progresses along with being able to unsync duties.
    (1)
    Last edited by ErryK; 05-04-2017 at 06:07 PM.



    Baby, tell me, what's your motive?