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  1. #1
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by LalafellDown View Post
    -
    There is no skill, personal or game wise in clearing any content, unsynced though. Almost all those extremes can be two manned.

    With that in mind, good luck soloing titan ex on ANY class synced to 50. Outrageous or not. Many fights would just upright kill you without proper healing or mitigation.

    They should definitely put forth content like they had in ARR with Chimera, etc. Just probably not slapping it in content without thinking first.
    (1)

  2. #2
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Done 9 of them, finishing the 10th.
    (1)

  3. #3
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Simple game design philosophy being ignored:

    Will players participate or play with a feature or content if there was no reward?

    If yes. Add feature or content.
    If no. Redesign.

    Think that is impossible? Look at Super Mario Bros. You had the option to skip Worlds 1-3 through 3-4. And 4-3 through 7-4. So why did some of us play them anyway? There was no different ending. Nothing special to help at the end of 8-4. We did it because it was fun.

    Doesn't apply to RPGs? Breath of the Wild apparently can be beaten in 35 minutes. But the game on its own is fun enough to just explore and take it all in.

    Why is our relic quest grindy? Arbitrary 'reason's. Its the idea that to have something good, one must work for it. Let's change that philosophy from 'work' to 'play'. Actually why couldn't the relic quest be something akin to the MSQ? Something like a WSQ (weapon story quest). Time is the part that they want behind the weapon, and something like the MSQ would take the requisite time. Players would get a ton of lore and would not feel drained playing through the same content over and over.
    (1)

  4. #4
    Player
    Skyrior's Avatar
    Join Date
    Jan 2017
    Posts
    167
    Character
    Skiros Drakon
    World
    Jenova
    Main Class
    Astrologian Lv 90
    Anima is nerfed to oblivion already lol. Every step except light is completely trivial it's a joke. You can complete 13 Animas if you wish ez.
    (0)

  5. #5
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Skyrior View Post
    Anima is nerfed to oblivion already lol. Every step except light is completely trivial it's a joke. You can complete 13 Animas if you wish ez.
    Time =/= Difficulty

    If you can collect one, you can collect ten, or one hundred. The question is when does it stop becoming fun to do?

    Personally I'd like the see the grindy steps taken out entirely and replaced with actual skill based encounters. Of course those against the idea are content with their easy grind, because an actual challenge would be a wall to them.
    (0)

  6. #6
    Player
    DaikiKiyoshi's Avatar
    Join Date
    Jan 2016
    Posts
    343
    Character
    Daiki Kiyoshi
    World
    Leviathan
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Kaethra View Post
    Time =/= Difficulty

    If you can collect one, you can collect ten, or one hundred. The question is when does it stop becoming fun to do?

    Personally I'd like the see the grindy steps taken out entirely and replaced with actual skill based encounters. Of course those against the idea are content with their easy grind, because an actual challenge would be a wall to them.
    If you want an actual challenge for an i275 weapon there's Alexander Savage. Relic was never meant to be challenging but it IS meant to be time consuming.
    (3)

  7. #7
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by DaikiKiyoshi View Post
    If you want an actual challenge for an i275 weapon there's Alexander Savage. Relic was never meant to be challenging but it IS meant to be time consuming.
    Bingo, Relics are there to keep people busy. Also for Anima you don't need to do anything special, daily stuff is enough not like Z weapons.
    (2)

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Driavna View Post
    Bingo, Relics are there to keep people busy. Also for Anima you don't need to do anything special, daily stuff is enough not like Z weapons.
    I find even current nerfed-to-oblivion Z-relics more difficult to obtain IF it is your first time leveling a class to 50+. I did two of them, separately. I am currently working on two animas simultaneously and the stress is nowhere near what it was for the Z-relics despite being my first jobs to 60.

    But I agree, it is meant to be a time dump. It is meant to be grindy. Relics are a great way to keep a player occupied and into instances that are also being ran by others for a myriad of reasons. And in the end, you get a REALLY nice glamour; suitable for combat well into the next expansion, that cannot be obtained any other way. It baffles me that people gripe about choosing to partake optional content.
    (1)

  9. #9
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    I quite enjoy the grindy aspects. I disagree that completely taking out the grind and switching it out with pure challenge content would solve anything, because really the only content that could replace the hours of grinding with challenge would be 4-8-12 Savage level. At that point you could just do A12S for a 275 anyhoo.
    (1)

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