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  1. #1
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    As someone working on anima #4, I have two things to say on the matter:

    1) It's better when it's current. In this late stage, you're feeling that grind all at once, and that can definitely cause issues. After doing animas both incrementally with each patch as well as grinding it all in one go, I'm glad that my first animas I did with each patch when the grind wasn't as big of a ordeal. It's a good lesson for when the relics come out in Stormblood.

    2) Sometimes it's more than just burnout. Right now, I'm on my aether phase for a DRK relic, and I'm sure it might stay that way even into Stormblood. Although the burnout is real, it's not the major reason why I've mostly stopped working on it. The biggest reason is primarily the whole a1s PF demand for as few tanks and healers as possible, even seeing a couple of 1 heal/7 dps groups, meaning that as a tank or healer, it's unfortunately a lot rougher and at this point in the game, it's just not worth it for a job I probably won't play in Stormblood. Looking back on it now, I'm actually surprised I managed to get my SCH relic done because of it.

    Best tip I can give to the OP? Throw your relic away. Hide it on some retainer. Do anything you can to make you stop caring about it, because all it's going to be in a couple months is a glamour.
    (1)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kazrah View Post
    Although the burnout is real, it's not the major reason why I've mostly stopped working on it. The biggest reason is primarily the whole a1s PF demand for as few tanks and healers as possible, even seeing a couple of 1 heal/7 dps groups, meaning that as a tank or healer, it's unfortunately a lot rougher and at this point in the game, it's just not worth it for a job I probably won't play in Stormblood. Looking back on it now, I'm actually surprised I managed to get my SCH relic done because of it.
    A1S is DF faceroll friendly. And as a tank it should be no problem to get instant queue for A1S DF. You don't need PF for it.
    (0)

  3. #3
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Felis View Post
    A1S is DF faceroll friendly. And as a tank it should be no problem to get instant queue for A1S DF. You don't need PF for it.
    A1S is not instant queue for tanks. Even during bonus, 15-20 minutes queues at least on my warrior.
    (2)

  4. #4
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Reason they stopped making them "hard" was cuz for the 2.0 version, everyone bitched over how hard titan was, because people couldnt do mechanics.
    Or the fact atma drops and dungeon drop rates had astonishingly low percentages, so low that almost nothing in this game has ever rivaled them in terms of drop rates. Or the fact that the special fates required had some of the longest wait times out of any other fates. The fact you had to meld 75 materia into the weapons while trying to Spirit Bond or purchase them off the mb. Or the required perfect crafted items which was a grind in its own special way if you didn't have gil, knew a crafter, or never started a craft before.

    Nope it was because Titan, all him, all the other steps were meet with glee and happiness from everyone in the community, we all sang songs and joined hands during those other steps, that's exactly what we did.
    (12)
    Last edited by Jetstream_Fox; 05-04-2017 at 02:40 PM.

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jetstream_Fox View Post
    Or the fact atma drops and dungeon drop rates had astonishingly low percentages, so low that almost nothing in this game has ever rivaled them in terms of drop rates. Or the fact that the special fates required had some of the longest wait times out of any other fates. The fact you had to meld 75 materia into the weapons while trying to Spirit Bond or purchase them off the mb. Or the required perfect crafted items which was a grind in its own special way if you didn't have gil, knew a crafter, or never started a craft before.

    Nope it was because Titan, all him, all the other steps were meet with glee and happiness from everyone in the community, we all sang songs and joined hands during those other steps, that's exactly what we did.
    My point was, they made the relics interesting, and people hated the difficulty, so they nixed that and made them grinds.
    (1)

  6. #6
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Valkyrie_Lenneth View Post
    My point was, they made the relics interesting, and people hated the difficulty, so they nixed that and made them grinds.
    There was absolutely nothing interesting about sitting around Outer La Noscea for 3 days waiting for Schism to spawn, having the unfortunate rng that causes you to run Aurum Vale 100+ times, or Spirit Bonding level 50 gear only to get Grade 1 vitality, the only branch of 2.0 relic that had any interesting background was the perfect crafts simply because it MAY have lead to players to start crafting.

    Your point was to paint the community as people who whine about everything and want things handed to them. Fighting Titan for relic was many players first steps into the door of end game content. Despite what you think of the community in regards to relic progression, it's because we ALL complained about the steps of 2.0, and is why 3.0 only had one rng based requirement and one crafting requirement. Every other step aside from fates and craft, was 100% drop rates, they were just lengthy and costed a lot more tomes. 4.0 relic will likely be the same as 3.0 except it will likely have reduced item requirements or tome costs, more than one way to obtain items, and likely require old 3.0 content to be ran unsynched.
    (1)
    Last edited by Jetstream_Fox; 05-05-2017 at 06:16 AM.

  7. 05-04-2017 02:42 PM
    Reason
    Wrong thread...

  8. #8
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    I'll admit, Animas weren't nearly as satisfying as the relics of 2.0. Granted there are ways of obtaining some of the necessary items that don't involve tomes, but the majority of the animas, imo, were just tome grinds. Done your weekly quest for clusters already? Better go grind some tomes. Done with your beast tribes for the day? Better grind some tomes for those unidentifiables. Need umbrite? Ha! Start grinding tomes, son. The steps for the Zodiacs also required tomes (Animus books and whatnot) but there was more to it than just grinding ARF. It required you to hunt treasure chests and do certain instances. They weren't all fun even in the 2.0 days, but they felt more meaningful. If I'm wrong on any of the above, please feel free to correct me.
    (4)

  9. #9
    Player
    rjspencer4's Avatar
    Join Date
    Jan 2015
    Location
    Mac Anu
    Posts
    335
    Character
    Despair Senpai
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    it was never "fun"
    (7)

  10. #10
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Relics are just for people who enjoy playing the game a lot.

    Either I don't play the game, but if I do then I do kill groups of every kind, until recently farmed some savage gear, run roulettes with friends just to let some time pass when there is nothing of interest in pf, run frontlines occasionally and well, if a S-Ranks pops I usually get to it quick enough.

    Levelling all my classes gave me idk 300(?) tokens of vanu/gnath each, so idc about those either.


    _____________________


    And yes, Alexandrite step and dungeon drops were way worse than any single step of HWs relic.
    What would people say regarding umbrites if you have an increasing chance depending on how high a specific stat is that you fail with upgrading and lose the sand.

    Like: To get crit from 99 to 120 (without bonus) do 7 upgrades with each 40% chance to fail.

    I rather have increased costs and time needed than all those rng stuff in ARR. Also light farming wasn't anyway mpre interesting back then, too. Coils even didnt give any light at all, if I remember right, so ex primal farm. Wow.
    (1)
    Last edited by Neophyte; 05-04-2017 at 05:28 PM.

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