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Thread: Some Stat Ideas

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  1. #1
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66

    Some Stat Ideas

    Secondary stats in this game are pretty boring, and everybody more or less builds for crit with a few exceptions/nuances. Here are some changes I think would be neat:

    Critical Hit Rate - still effects rate and potency of crits, but affects the rate to a much lesser degree than it does currently (more on this later). Primarily for crit strength. Still affects DoT crits.

    Determination - no longer effects any weaponskill or ability, only auto-attacks, but to a much greater degree than it currently does/ever did (triplefold or something like that). No effect on DoTs or heals.

    Skill Speed - keep as is. Effects GCD/DoT damage.

    Spell Speed - keep as is. Effects cast time/DoT/HoT damage.

    New stat: Ardor - increases damage and healing dealt by all abilities, weaponskills, and spells. Has no effect on DoT damage or auto-attacks.

    New stat: Acceleration - effects recast of abilities off the global cooldown. Cap on the possible reduction in recast time similar to the Spear card if enough of it is stacked.

    Parry - effects parry rate and parry strength similar to how crit works. Also slightly boosts crit rate % of physical weaponskills and AAs only (since you parry with your weapon) and adds a bonus to the first instance of damage dealt after each parry (you parry 20% of a 1000 damage hit, next attack deals an extra 200 damage or something).

    Accuracy - effects chance to hit and also slightly increases critical hit rate for weaponskills, spells, abilities, and AAs, but not DoTs.

    Piety - Greater impact on MP regen in addition to increase MP cap.


    Reasons this would be awesome:

    Now there are incredibly varied secondary stat weights for almost every different job. Det is useless for BRD/MCH but Ardor is excellent. Parry and Accuracy have direct DPS benefits. Jobs with higher APM like DRG or DRK may prefer Acceleration and/or Ardor over other stats whereas jobs with few actions off the GCD like WAR wouldn't care. Crit not quite as powerful now, but still good. Crit and Skill Speed/Spell Speed still ideal for DoT jobs. Jobs that AA at an increased rate like PLD now value Det far more.
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    Last edited by SyzzleSpark; 05-02-2017 at 12:50 PM.