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Thread: Playerbase Mood

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  1. #13
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Kaethra View Post
    One of the few that I didn't try.
    I don't see leveling as a part of progression. The idea that we 'level fast' isn't a bad thing IMO. Because lets be honest, leveling is effectively a long tutorial.
    I wasn't really disappointed about the leveling just that they're gutting more and more of the game when they fast-forward things, if new players have friends that inform them of this, those dungeons will never see the light of day again with the exception of DR Leveling.


    Quote Originally Posted by Kaethra View Post
    I dunno if its a bad thing. Its a powerful weapon that allows non-raiders something to progress over time with. My complaint is the grindy nature of it. Needs more epicness to the obtaining of materials and the like, and less doing the same thing over and over.
    I like the grind and also I don't at the same time, if that makes any sense. I continuously have to remind myself "this isn't XI" because I dont feel it's right or fair to do so, but there did tend to feel like there was an epicness to succeeding, but in XI even towards the end if you wanted a Relic or Mythic weapon you spent the majority of it's grind on the first stage (which was about a month of farming in dynamis) and in the earliest days it took a full linkshell to collectively work together to get one for one player, so you can imagine the feeling of fruitlessness it gave most players in the early days. to me it just gave me something to look forward to and that not everyone would just have walking around.
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    Last edited by azura84; 05-01-2017 at 10:49 AM.

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