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  1. #10
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by dragonseth07 View Post
    That's true, they aren't making a boss ability instead. So, what else DO those people do besides faces? It's not like they are sitting there doing nothing. If they got paid to work on SB, it was for something. What would it be?
    NPC designs? NPC hair? NPC exclusive gear? NPC exclusive character options - yes I am thinking of a certain mixed Miqo'te child in Idyllshire as an example here...These things are all nice, but there should also be some additions to what players can do.

    At this point I would accept letting the Aesthetician darken and lighten your skin - tan in a can kind of thing. Good lord, give us something....

    Quote Originally Posted by Talraen View Post
    They told us basically from day 1 that there would never be new faces added to the game. So yes, I am content, because I bought into the game knowing that up front. I don't know exactly why adding character options is such an impossibility, but from the way they discuss it, it appears to be. Why get my hopes up for something they told me I wouldn't get?

    People seem to assume that adding new options is as simple as designing them, but there's clearly more to it than that. I can only guess that it might be related to the amount of server data required, or the amount of textures that are loaded, or something I'm completely unaware of. But until they indicate that this is something they might even look into, I am never going to start expecting it.
    Textures and graphical asset data are not held at the server, that's all generated by the client. Characters consist of model data that defines which design options have been selected. If there are 5 face designs, you have a value of 1-5 for 'face'. Even at 1 bite per design option, the entire character design can be conveyed in a very small amount of data. With 1 byte per option, you can have 256 variations with each, without altering the amount of character data passed.
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    Last edited by Kosmos992k; 04-29-2017 at 03:11 AM.